unique items *no longer updated*
hmmm, if you try to adjust its dps for culling and the +str, you'll get something like 177 dps. The best a rare can manage at that level is around 100.
I don't really see something like this deciding a medium-length league, because everything about those is decided by what happens past level 60. But it would absolutely decide a 3 hour league, or *shudder* imagine even what would happen in cut-throat. Flicker strike limb-splitter. --
I don't have alpha access, that was a LONG time ago. |
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my uniq claws are ready and they are coming on 9.12! :)
they got something intresting features..i wont tell what, you need find it to see :D (lv64 claw) |
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ic
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" such a tease |
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" I love you. Now I'll just need to farm until I get them after the patch. |
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Limbsplit will be ner.. I mean be tweaked before open beta. If you guys have any other thoughts on unique items that are over or underpowered, please let us know.
Omnitect of Wraeclast
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Damn. I hate the "N" word. :(
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Astramentus: I love this thing to death, but I'm wondering if the ability for 1 item to give access to every skill gem in the game is balanced... I mean, I can't fathom ever getting rid of it once I equip it. Are there level 70 necklaces that can even compare at all?
Carnage Heart: I like it, but it seems like a huge trade off for a small gain. Since you'll be effectively giving up 1/4 of your HP, it'd be nice if you could be slightly less likely to be bursted down by spells? Trade the +to all resists to +3% maximum to all resists? I suppose the issue with doing that is... the more uniques that have that stat, the possibility of someone acquiring 100% resist in one resist or more becomes possible. Demigod's Presence: I think this should at least give an additional +15% to item rarity. Or how about +15% to item quantitiy? Otherwise it just seems like cosmetic fluff :(... not really "prize-worthy". Voll's Protector: I see a lot of people that get this unique... aren't excited by it. It's very interesting, but kind of difficult to use. Would you consider having it add +18% to Power Charge duration? Power Charges are awfully hard to stack up. Facebreaker: Love it. But... if fists REALLY do have 0% base crit chance, is there any way the gloves could at least raise this to 1-5%? Instead of forcing us to use elemental hit. Oh and... maybe this is just a bit much to ask for, but I know many people will be tempted to use unarmed + shield, since "Dual wielding unarmed" has no innate bonus. It'd be nice if the gloves did grant people who "dual wield unarmed" a small bonus attack speed or something. Crown of Thorns: This would be a lot more interesting item if it returned 5% of the damage taken back to the opponent and incurred an additional 5% to you. A flat 5 damage makes this... kind of boring. Basically "Pain Attunement" the helm. Malachai's Copper Mask: I love the idea behind this item but is the +100% cost really necessary? You might as well use blood magic support gems because you're giving up a whole item slot for very little gain. Could you reduce the mana cost to 75%? Or instead, have it increase the user's maximum life by 10%? Or how about a flat 50? Honestly, I'd trade the lightning resistance, strength, and spell damage for an interesting life-based mechanic to go along with the blood magic, like... 1% of spell damage heals you? Or... a decent flat sum of health regenerated per second, like 10 (600 life regenerated every 60 seconds). What about 1% of life regenerated per second, while your energy shield is greater than 0? Redbeak Rusted Sword: Seems like a pointless newbie-twink item. I'd love to see it get some more interesting stats. Every low level unique is a potential build-enabling item, in theory. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Aug 13, 2012, 12:38:12 AM
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" It's fine as it is. It's a symbol of hardcore victory. It's extremely rare. It has a very cool property that confers no in-game advantage. This is important. This is the ONLY item that will carry over from Closed to Open. " ...One of the builds of the week has something to say about that. Account sharing/boosting is a bannable offence. No ifs, ands, or buts. No exceptions. Not even for billionaires.
Post this sentiment publicly and see how long it lasts here. |
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" I think this depends on your point of view. I think a mediocre combo of other stats can pretty easily beat +120 all attributes. If you make that 120 all-stats into: +60 life +60 mana +240 accuracy +24% melee physical damage +24% evasion rating +24% energy shield There are actually quite a lot of possibilities for a rare amulet to be better in any of my builds. Although admittedly right now, if I had an astra I'd be using it. Because I don't have anything better quite yet. -- I don't have alpha access, that was a LONG time ago. Last edited by Zakaluka#1191 on Aug 12, 2012, 11:06:31 PM
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