Bloodlines vs Torment... Cross-league events
" This sums everything up. A flawless, well written argument that drives the point home. IGN: @GreenDude
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" Brainlag probably, dwelling the same thing, that isnt even what people are talking about. It's hard to remember what you have forgotten
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I just see the more dedicated bloodline pvpers doing better, having more opponents in torment to fight off against. I should be more clear that I am talking about LLD. HLD some gear will be a lot harder to obtain without a doubt. I keep forgetting there will be more HLD events and need to factor it into how I feel towards the pvp scene. I think if you are really worried about the rewards not being equal on both sides and everyone feels the same way then it probably isn't a bad thing to keep people happy and maybe more interested.
Last edited by terrex on Feb 10, 2015, 4:29:26 PM
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It's just as it always has been with GGG. Don't expect anything pvp-related from them and you won't be dissapointed. I kind of understand the frustration of you guys, there were 2 major mistakes from GGG that lead to this:
1. They made separate leagues for season 1, even excluding Torment and Bloodlines (when really there was no reason to). Everyone playing hc chars feels entitled to get something now basically for free (even I myself got 20$ from playing hc swiss - i didnt get anything from standard swiss although i put like 98% of my time into my standard chars) 2. They didn't tell us about their plans (as always) until the very last second. There really is no excuse for this, it just shows again how disconnected GGG really is from the community. But realistically there shouldn't be any special rewards for bloodlines chars. There just aren't enough players. If they get rewarded everytime just because they joined an event that defeats the purpose of PVP. Some people will maybe even switch to bloodlines just to get those free rewards. Pvp should be about how well you do in actual Pvp, not in Pve. It's not like you are forced to play in bloodlines. If you enjoy Bloodlines pve more than torment, just play pve in bloodlines, and make use of cross-league trading for pvp. Afaik you get more torment exalts for your bloodlines exalts (3:2?), so bloodlines player are even at an advantage, you can farm 10 ex in bloodlines, exchange it for 15 torment ex and make use of the torment economy to gear up your LLD char. And we all know that there are even people that didn't play bloodlines at all and just sold some alt arts to get bloodlines pvp gear - why should they be rewarded for that? I know most people here won't like to hear this, but most hc/bloodlines LLDers regularly post here, while there are much less people from standard/torment LLD and even less people from standard/torment HLD. The opinions in this forum section are very biased and GGG needs to look at the rest of the people, that ocasionally join pvp but never show up here. We need more rewards for new people (with no decent gear at all), not for those that already have 20 remove-only stash tabs with alt art items and will do good in season 2 anyway. Last edited by Xorim on Feb 10, 2015, 5:01:47 PM
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" Exactly. But you do realize that that's the point of making separate rewards for BLD right? I mean sure, it's going to benefit the top BLD PvPers, but that's not the point. There are other BLD PvPers, including ones in my guild. Some of them are just starting and I know others who have been interested in doing some PvP. A lot of people are on the fence about even participating (and this includes top BLD PvPers who have already invested a lot into preparation) and that's why we need to give them some incentive to do so. As much as I know people think BLD players are just trying to get more rewards, it's really more about the number of people who are completely discouraged to PvP because the prizes are almost exclusively going to TMT players. I'm all for handing out more rewards if it means more participation. Last edited by mimivirus on Feb 10, 2015, 5:10:30 PM
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" This is true but I don't think the BL population is low enough for this to be a problem. And the same applies for racing - certain classes are less popular for some race types yet experienced players choose them because they feel they have a better chance playing the underdog. " Also true, except the announcement comes 1 week before the start of the season. It's a bit too late for cross league trading, and cross league trading is the worst solution to anything ever. Currently we are "working" on a band-aid to save this season, but I really don't think this system is going to work in the future. | |
" ^ I need a confirmation about this, you guys gonna keep it or change something? | |
In case that the Cross-League Events will not be changed I also think that the suggestion from GreenDude would be a very good way to make it as fair as possible for hc-players.
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" " Based on this logic why aren't you arguing that every class get a demi for each league, per event? So instead of 1 demi(jet amulet)like season 1, there would be 14 per event. You're saying theres more differences in a shadow geared in TMT vs a shadow geared in BL compared to a shadow and a marauder both geared in TMT? Obviously there's balance issues in pvp and pve so why aren't we cramming more awards to be split up between a very tiny amount of "serious" pvpers. If it can't be fair at the very top, for the very few, what is the general population going to think? The only differences in the leagues are the few specific uniques and the amount of resources/time needed to acquire gear, but class difference thats unreal. The amount of exclusivity in classes should warrant seperate demis, especially if the few league specific uniques are a big enough deal to request more rewards. I mean some classes have access to keystone that others just dont and I think we should cater to everyone, everyone wins. Seasons 2, 14 first place winners per event. Buy the ticket, take the ride. Last edited by p0t on Feb 10, 2015, 9:22:46 PM
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