Remove xp penalty's from death

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Arrowneous wrote:
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goetzjam wrote:
Take your complaint to HC players and see if they think its "fair" they lose a character when they die.

HvC just reached level 100 in bloodlines, arguably the hardest HC league yet. You are here complaining about desync instead of building a better character. Yes deaths out of your control will happen, but you have to learn that using certain skills is asking for desync and you should play around it.

If you think the XP penalty is bad now, it was worst in closed beta.

I always love the rebuttal that "so and so just reached level 100 in HC". It is a completely nonsensical response to desync and the impediments to advancing a build (leveling) it causes. Ok, so and so just reached level 100. So how many fricken hours did it take? Is he a no-lifer that plays PoE 12+ hours a day? Just because a handful of players can reach 100 in the 3 month hardcore league does not prove that desync isn't a serious problem. That is same as our Texas senator stating that if a few children are adversely affected by the Measles vaccine that it must bad for the 99.999% rest of us so we shouldn't be required to get the vaccine. So because a few players do grind to level 100 in spite of much desync then GGG doesn't need to change their server/client models to significantly reduce it. Complete nonsense.


Don't you already have a desync thread somewhere, why again does every thread specifically have to focus on desync, its like your guys always push the direction of every topic to advance your quest. That's not working for you is it?

Desync doesn't affect me, it has a very small effect on other players and from what I can tell from reading here there are 3 of you that vocally want the client server thing to change, I am sorry, its not going to happen, keep this on topic and relevant, not some offside goal of yours.

The XP penalty is fine in SC, it really is.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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gilrad wrote:
To be fair, if someone has "settled on their current level" (e.g. accepted that going higher than their current level is just a bonus), the current death penalty doesn't really do much to deter this kind of mindset either. Hell, there's even a "cast on death zerg rush" build that kills the boss by dying with Cast on Death linked up.


Really, the current death penalty only punishes players that have not yet realized just how big a task leveling to 100 is.


On the other side, anyone complaining about the penalty hasn't settled on their current level. But, personally I have no problem with this. Deciding to forego progression to farm a specific boss w/ CoD. I just don't like the idea of game progression along with item progression.

By all counts it just seems balanced. There's a decision to be made, it's as easy as taking the most effective, therefore only option. I think if any option in the game is more than "pretty good" it probably deserves a nerf.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
Right, like you don't know that I have a desync thread after you have many posts in it. Nice try troller.

Edit: What? Wait. GGG is paying you to come in to the forums to try and squelch desync talk and pretend "it's not happening!". That explains a lot.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous#3097 on Feb 4, 2015, 6:05:35 PM
I love that logic.

Topic is about how desync causes unfair exp loss.

Goetz complains that every topic has desync "brought in" to it. Also fails to see how desync has far reaching consequences throughout the game while insisting everything is fine.

Hilarious.
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AlbinosaurusRex wrote:
I love that logic.

Topic is about how desync causes unfair exp loss.

Goetz complains that every topic has desync "brought in" to it. Also fails to see how desync has far reaching consequences throughout the game while insisting everything is fine.

Hilarious.


And the topic was JUST directed off desync. Now we're stuck back on it. It actually started to become a discussion about the penalty rather than just another desync circle jerk.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
Last edited by Moosifer#0314 on Feb 4, 2015, 6:08:06 PM
I have to disagree. Most of the responses I read were actually about the penalty, but the thread is about both--how desync causes unfair application of that penalty.
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Moosifer wrote:
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AlbinosaurusRex wrote:
I love that logic.

Topic is about how desync causes unfair exp loss.

Goetz complains that every topic has desync "brought in" to it. Also fails to see how desync has far reaching consequences throughout the game while insisting everything is fine.

Hilarious.


And the topic was JUST directed off desync. Now we're stuck back on it. It actually started to become a discussion about the penalty rather than just another desync circle jerk.


Which was my whole point, topics should be specifically discussing the unique properties to of why they are concerned.

@moosifer these people just replying to like every single forum post I make now.

Loving the acquisitions being made by players because they view my thoughts as "must be on GGG's payroll" or "on blizzards payroll" or "RMTer" Please if you have substance to backup your claims feel free to post them, otherwise keep these claims to yourself.

As I stated before in this thread the penalty IMO is acceptable, if they added some mechanic to recoup a bit if you get your "body" or something like that i'd support that. I will not support however these claims that because desync exists you can't penalize us mentality.

Spoiler
If you have a personal issue with me my mailbox is open, if you have claims you'd like to make report me I literally have nothing to hide. On someones payroll is a nice one though, completely original idea for an argument when someone disagrees with you.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:
I will not support however these claims that because desync exists you can't penalize us mentality.


It literally doesn't matter at all if you support it. It's a fact. People lose exp due to desync all the time. It's not unreasonable to ask for a fix, whether it's to desync directly, or to reduce/nullify the consequences of desync.
Back to the original topic, I do agree that because there is a very real possibility of dying from circumstances out of your control (ahk alt-f4 scripts aside), death should not carry with it a penalty that causes regret and frustration.

Instead it should be something that will make players want to avoid at all costs, but not cause any long-term regret when it does happen.

My argument in context to this is that the current system both causes lots of regret and frustration, while at the same time can be ineffective enough that players can completely ignore that same penalty.
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
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AlbinosaurusRex wrote:
It literally doesn't matter at all if you support it. It's a fact. People lose exp due to desync all the time. It's not unreasonable to ask for a fix, whether it's to desync directly, or to reduce/nullify the consequences of desync.


So the question is do you think it's not being "fixed" due to incompetence or apathy? Also, why do you put up with either if you hate them so much?
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856

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