[2.0] Low Budget Crit Tornado Shot Ranger | beginner friendly | great for new and casual players
Well written guide, i always like reading budget guides!
I do have a question though, in your final skill tree you wandered down to Revelry. That's step 9 while leveling so I can understand that for the early mana issues. But as you reach 85+ shouldnt you spec out of that and instead grab the Thrill Killer nodes (close to Hired Killer)? It would free up 4 points and you only lost +2 mana on hits. In my opinion that's a small price and can be sorted in several ways. If it comes down to it, you could even drop one life flask and grab a mana pot if necessary. Those 4 points can work wonders :) For clearing maps it should be superior, for Atziri perhaps the +2 mana is necessary? Anyway, that's the thing i reacted to, sorry if it came up somewhere in the thread before! |
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Hi r4wb1rd
Just wanted to pay my respects and say thanks for this detailed build guide. I had never tried TS before and just wanted something safe for the 1 month HC race - with your build I reached 80 and got 4/4 with zero deaths, thanks mate. IGN : Drahmin (Legion SC League) Timezone : GMT(+2:00) South African Standard Time Legion Crafting Service thread : https://www.pathofexile.com/forum/view-thread/2568765 Standard Crafting Thread (For Vouches) : https://www.pathofexile.com/forum/view-thread/2207913/page/1 Last edited by Daegon#0160 on Apr 24, 2015, 7:59:50 AM
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Loving the build to far! I always wanted to walk through Wraeclast with a shotgun.
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" The +2 mana on hit is the only sole reason I took Revelry. Since you're hitting so many mobs at once you will never run out of mana as long as mobs are around. With Thrilled Killer you only get mana when you kill things. If you one shot everything that's ok but as soon as mobs survive your initial salvo you're screwed (since you cannot leech). This option is perfect though for the GG Harbinger variant if you also spec into the pierce and mana notables by the Shadow ... " Awesome, mate - I'm very glad you made it! I died twice (Glacial Cascade @73 and Shockwave Totem @70) and after that gave up on HC so I'm really flattered that the T-Shot build brought you to victory! ### r4wb1rd ###
Twitch: http://www.twitch.tv/r4wb1rd YouTube: https://www.youtube.com/user/r4wb1rdGaming/ Babel PoE: https://github.com/rowolff/babel-poe/releases |
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I don't really get what you had in mind when you made the picture for how to level through the skill tree.
Are you seriously suggesting to take every single defensive node before grabbing virtually any offense? There's no way you can kill cruel dominus in anywhere near reasonable time this way, I'm sorry. Even if you're doing HC, you NEED dps to stay alive, especially when it comes to bossfights. |
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" You're right, the progression guide needs some rework. I never had problems while leveling but I can see it being frustrating to only have highway stuff until late game, especially for a newer player. I will rework the progression guide when PoE 2.0 goes live, since everything is changing anyway. This time I will also change the tree to go to Duelist for more projectile damage and scrap Revelry but make use of the +mana on hit Jewels. ### r4wb1rd ###
Twitch: http://www.twitch.tv/r4wb1rd YouTube: https://www.youtube.com/user/r4wb1rdGaming/ Babel PoE: https://github.com/rowolff/babel-poe/releases |
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Great guide, well written, easy to understand and implement. I leveled my first character using this guide and it was a journey to understanding the game mechanics. This is truly doable for a new player.
One critique I would make is I noticed further down in the comments you mention an SC build which is more DPS oriented, in further renditions I would love to see an SC and HC variation right from the start. I had no problems leveling up, although around 40-before I got Infractem, things started to take awhile to die, while I could face tank everything. Either way this page is bookmarked and I look forward to your 2.0 version! Cheers. |
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Tyvm nice guide
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Exellent Guide
Timezone = GMT(-9:00)
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I wonder how you don't seem to have mana issues endgame, since Infractem cannot leech. Is the mana regen really enough? I noticed that you invested just 5 points in mana in your final tree.
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