Lord of the Dead. (Witch Summoner Build) Updated 2.0 patch

Running the build, enjoying every sec - thanks for that, mate!

Can somebody estimate the amount of HP a Merciless act 3 tentacle specter can have? I'm debating if I should take the vitality aura (based on % of their life) or just to use the animation flasks to keep them alive?

Cheers
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Blaze9 wrote:
Running the build, enjoying every sec - thanks for that, mate!

Can somebody estimate the amount of HP a Merciless act 3 tentacle specter can have? I'm debating if I should take the vitality aura (based on % of their life) or just to use the animation flasks to keep them alive?

Cheers


I have just started to run vitality(i am 76 and running maps solo) and planning to try it with dual totems, 2nd being healing.
So far I am very impressed with the healing provided compared to constantly topping up with pots. Simply maneuvering around seem to heal my specters enough to have them at full health, but as far as health numbers, no idea sorry.

On a separate note, thank you to Blacksheepz for this post, this post helped me with my build a great deal.
I'm playing a similar build, found this just recently and got quite suprised seeing someone playing almost the same build with some difference.

One question with the "added x damage" gems. Since the fire gem converts Physical damage to fire damage, this will not increase my damage for projectile ranged spectres, right?
i just started a summoner (lvl 64 atm) with arc, althought my arc damage is pretty low i can aoe shock stack.(at least in 66 maps)
i have 52% (without crit) shock-chance and a 110% increased duration. (i m looking for a 20q added lightning damage)


my build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMEBwdjEJcUsBVQFm8ZhRpsHNwfAiQ8JKonqSqYLJwtHy5wNsU26TlSOjBEBEjnSTpJUUmyTLNNuU5tVcZXK1gHWm1nvWvbbRlzU3YRfRh-WX6vf8aCHoVgiECNGY9GkDOTJ5uhna6io6aspwinXKrErJi1hbw3v5fBtMHzyT3MvM9l0NDYJNkL2t3bC92M4BLjauTs7Irub_F28h706ffX-oD9zw==


my gear:
Spoiler
"
Aeikz wrote:
I'm playing a similar build, found this just recently and got quite surprised seeing someone playing almost the same build with some difference.

One question with the "added x damage" gems. Since the fire gem converts Physical damage to fire damage, this will not increase my damage for projectile ranged spectres, right?


I think i should remove this actually after reading more into it. Since you can't actually see your spectres damage(you can with added chaos damage), it's unclear what the spectres default DPS is, until GGG added it into the game. However going back to your questions it's unclear if it applies to all specter types.(minimal it might be)
"
Cales wrote:
i just started a summoner (lvl 64 atm) with arc, althought my arc damage is pretty low i can aoe shock stack.(at least in 66 maps)
i have 52% (without crit) shock-chance and a 110% increased duration. (i m looking for a 20q added lightning damage)


my build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMEBwdjEJcUsBVQFm8ZhRpsHNwfAiQ8JKonqSqYLJwtHy5wNsU26TlSOjBEBEjnSTpJUUmyTLNNuU5tVcZXK1gHWm1nvWvbbRlzU3YRfRh-WX6vf8aCHoVgiECNGY9GkDOTJ5uhna6io6aspwinXKrErJi1hbw3v5fBtMHzyT3MvM9l0NDYJNkL2t3bC92M4BLjauTs7Irub_F28h706ffX-oD9zw==


my gear:
Spoiler


Sorry man this is pure summoner build, i think Posting Here, would give you better luck.

Cheers, BlacksheepNZ
"
Schnarffy wrote:
Really enjoy your build but I have two questions--

Do you think it is worth it to go down to marauder start to get the extra life and
when do you think is the right time (as in not sacrificing too much survivability) to pick up Eldritch Battery?


Pretty much if you think you can survive when getting Eldritch Battery take it, but if you die heaps then i'd drop it. Getting the marauder start health nodes pretty much gives me the ability to run Eldritch Battery.
"
Goyon wrote:
Hi,

great guide. I am currently 52 Act 3 Cruel and it is very nice to play.

I did not had much problems at low levels. I used some decent twink gear found with other charaters and went full offensive.
So i rushed to MI and took static blows at lvl 19. I skipped most of the hp/resist nodes at first and used ARC as main spell to shock the enemys.

At the moment i am not sure where to spend the next points. I could go for double curses to boost the dps or i can get some hp/resist nodes.
I have 900 life 400 ES but with negative res i feel like a glass cannon behind a wall of zombies. :)


Double curses are truly amazing, running something like Temporal Chains + Enfeeble completely shutdowns an enemy. Health nodes are always going to be good pick. In your cause i would try to get more resistance at least 40+ in each.
Last edited by blacksheepnz on Feb 28, 2013, 5:55:07 AM
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TheMaestro wrote:
Umm it says you have 16 skeles? Is that possible? I have the boots and queens decree and all minion nodes and i only have 14. Am i missing something?


My mistake it is 14 + add 1 for every totem is down with it also. That's why i remember it having 16 (14 skeletons + 2 totems).
Will update the guide in the following days regarding spectre builds, as they can very greatly.

Updated 2.1 and 2.4.
Last edited by blacksheepnz on Feb 28, 2013, 9:52:30 AM

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