[1.3] Aegis Aurora BoR 30k dps Super-Tank with 2-3 Counter Attacks +Molten/Static/Lightning Strike
" I think your build is awesome. I just hate fucking dying. =D |
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At lvl 77 its 24k. Would be higher but I went for block, hp and defensive nodes first. Plus I have some shitty rings atm.
Last edited by TheGriz738#0369 on Dec 23, 2014, 5:26:03 AM
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" That's a good point, I actually missed that. It gives more life and more evasion, but I think (my understanding of the mechanics may be wrong) the evasion % only applies to a small part of your overall armour (from my BOR) as opposed to armour%, which, after conversion, applies to both armour and evasion? Does what I say make sense? Good point though, I guess it is just a matter of choice. I might actually switch to the ranger nodes... |
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I am also not sure how is it calculated, but for me the change was around 400 more armor (with grace aura).
Not much, but the reduction went from 49 to 50%, so I get a nice number at least and I was happy :). | |
hey assassin, how are you so good at making passive trees? did you play this game for a long time? you seem to know the most optimal routes, I can't really make it better...I tried. lol thanks for the soul taker tree!
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" Haha, thanks, I played since Open Beta but took a couple of loonng breaks. I'm not that good at making trees... I also get a decent amount of help :-) Thanks for your interest in the build! |
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hey assassin, how long are you planning on updating and playing this build? are you going to try to hit 90?
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I respecced my lvl 85 duelist into this build and its working pretty well so far. Ran a simple magic lvl 75 map today and will see how much harder I can go over the next week.
Clear speed of course isn't super great since you have to move between targets and I still haven't fit leap slam into my set up lol. I think I will either have to take out Rispote entirely or move it over into one of the other gem set ups so that I have space for leap slam. The counter attacks are nice but not super great yet. I used melee damage on full life with vengeance since I am usually at full life anyway. Thinking GGG might have to buff them, I still question if these gems were the best way to help out melee in this game. I ran Grace and Hatred which seemed to be the most obvious auras to use. Mana was definitely an issue since I initially followed the tree in the OP and didn't take any mana nodes. I ended up respeccing into the two best mana nodes and made sure that both of my rings have mana regeneration. My mana holds up fine now. As long as I continue to enjoy the build and never or rarely die I will continually lvling up to at least lvl 90. Standard Forever Last edited by iamstryker#5952 on Dec 24, 2014, 12:17:45 AM
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" Great! Yeah I agree about the clear speed, which is pretty much a problem for most melee builds (except cyclone). About counterattacks, I agree, remove riposte. I really see no use for that gem. As for the other 2, I think they are great. Reckoning deals about 5k damage per hit (not DPS) and is usually triggered every half second, so it is about 10k free dps... So I use that simply for damage and Vengeance I use for utility. Something you must try is to link Vengeance with Mana leech. It solves virtually all my mana problems. |
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I did try use mana leech at first but I just feel better having consistent regeneration and I also like to make the damage on those attacks as high as possible. Just personal preference.
I forgot to mention that the degen from those corrupted zombies nearly killed me. Have to watch out for that. Other than that the build feels pretty tanky. I keep a granite and a Rumis on stand by. The Rumis makes my spell block close to 75. Standard Forever
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