Leadup to 0.9.3: Screenshot 3

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Phalanx wrote:
so melee /physical chars get another punishment ?

why not introduce a general damage reflection so that mage chars also suffer the damage and not only physical chars...

Maybe save the whining once you play 0.9.3 and see if melee chars are still that much weaker?

"
Torin wrote:
"
Phalanx wrote:
so melee /physical chars get another punishment ?

why not introduce a general damage reflection so that mage chars also suffer the damage and not only physical chars...

Maybe save the whining once you play 0.9.3 and see if melee chars are still that much weaker?


Well, if it's exactly like Iron Maiden, then the more stronger you are the more screwed you are :)
O
/|\
/ \ <--<<
I really like that new graphical feelings in prison!
Grim_Reaper lvl 67 RIP
"
Phalanx wrote:
so melee /physical chars get another punishment ?

why not introduce a general damage reflection so that mage chars also suffer the damage and not only physical chars...


Melee/physical damage characters are very, very strong in 0.9.3.

In addition to this aura, there's also an elemental damage reflection aura that bosses can get. Where possible we're trying hard to spike difficulty in extreme ways on certain boss packs.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
"
Chris wrote:
"
Phalanx wrote:
so melee /physical chars get another punishment ?

why not introduce a general damage reflection so that mage chars also suffer the damage and not only physical chars...


Melee/physical damage characters are very, very strong in 0.9.3.

In addition to this aura, there's also an elemental damage reflection aura that bosses can get. Where possible we're trying hard to spike difficulty in extreme ways on certain boss packs.


Offtopic: Chris still working at 23:20?
Nederlands? Voeg me toe: Tiems
"
Chris wrote:
"
Phalanx wrote:
so melee /physical chars get another punishment ?

why not introduce a general damage reflection so that mage chars also suffer the damage and not only physical chars...


Melee/physical damage characters are very, very strong in 0.9.3.

In addition to this aura, there's also an elemental damage reflection aura that bosses can get. Where possible we're trying hard to spike difficulty in extreme ways on certain boss packs.


Very strong/High Damage + damage reflection = screwed ;)
Last edited by overpowdered#4125 on Nov 2, 2011, 6:24:48 AM
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Tiems wrote:
Offtopic: Chris still working at 23:20?


Sometimes, but not today :) Just checking the forum before sleeping.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
^ coolest developers ever ^
"
Chris wrote:
"
Tiems wrote:
Offtopic: Chris still working at 23:20?


Sometimes, but not today :) Just checking the forum before sleeping.


Unbelievable :) sleep well ;)
Nederlands? Voeg me toe: Tiems
"
overpowdered wrote:
Very strong/High Damage + damage reflection = screwed ;)

Or = "Oh wait, I should probably pull out that non-physical-damage skill (Infernal Blow, anyone?) so I can take down the boss and his minions without spiking myself to death."

Or in the case of elemental damage reflection: "Hm... blast a few times and my the energy shield take it, then retreat, recharge, repeat. Or, y'know, I do have a wand..."
I have wandered through insanity;
I have walked the spiral out.
Heard its twisted dreamed inanity
In a whisper, in a shout.
In the babbling cacophony
The refrains are all the same:
"[permutations of humanity]
are unworthy of the name!"

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