1.3.0 Patch Notes
"great summary , completely agree |
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All that whining makes me go mad.
It was about time block is getting adjusted, it is a defensive mechanic just like armor evasion and dodge, to lower or prevent incoming damage. Is there capped Armor/ Evasion can you achieve it? NO, Can you keep up a "capped" dodge chance? NO, not without frenzy charges and Darkrays. We all just got used to that way of undoing pretty much all damage and there was no real effort needed to achieve it. The new Counter skills hopefully offer a different way to play melee, we only got to see it's short describtion yet so there is no way we can judge their effect that early. This game starts to become a challange again and this is good. I for myself love those changes though I'd have loved to see some nerfs on Flameblast and Tornado Shot ( well they got hit in some way with reduced Critmulti / lower Blockchance). Improvements to barely/ unused skills would have been nice to see, but I for myself can wait for that since I have a couple of things to experiment with in the coming 2-3 months. ___ To those people crying about the lack of content added. - We get 8 new Skillgems. - A huge bunch of new Unique items of which some could be new build enablers / improvements. - And for those who enjoy it PVP and a additional Master is added to the game. (I enjoy it:)! ) show me one friggin game that is free and being updated and taken care of in these short ammounts of time. ____ I really hope the people at GGG dont take the rant all too serious, what they offer us every three to four months is great content and constant diversity in the game and I wish more people showed them the reputation they deserve. In these words, good job once again! I cant wait for the Update to go live:)! PS: call me a fan-boy, couldn't care less. Last edited by SkintickeT5#7724 on Dec 12, 2014, 12:07:33 PM
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" Oh, you'd miss us. The non-HC players are the ones keeping the lights on. Time to cope with the reality that the original concept isn't viable for business and never was. HC games and PVP games cater to a niche group. Profit can only be achieved by access far and wide, and profit is the name of the game here. Changing PoE back into a crazy hard game is going to drive casual players away in droves...and trust me, that is NOT what GGG wants to do if they want to keep getting paychecks. |
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Jestem hardcorem.
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" this |
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" Last edited by Corsal8#3184 on Dec 12, 2014, 12:19:57 PM
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Can we get to over 100 pages of QQs before the patch release?
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" Actually, the supporters paying money into microtransactions/paying money to create their own uniques are keeping the lights on. Without them, we'd have no game, regardless of the number of softcore players, because GGG wouldn't have the funds to operate their business. ;) |
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looking forward to this update :) thx for detailed patch notes
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Well Nerf Notes 1.3 make me wish never buying the grandmaster pack
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