[2.0] Terror's "Shatter Chuck Lite" Variant •• Barrage CoC •• 280k+ DPS •• Atziri w/ 5-Link

is there an updated tree?
hopefully a updated tree soon, want to get the dust off my scion/witch
This is the tree I am switching to (as soon as I get my chest colors.)

It's basically the same. I'm still playing Scion because I like having an extra spell. If you are playing Shadow, Witch, Templar, or anything else, use the tree as a baseline. I prefer to be un-stunnable. If you don't care (or you have Skyforths, which take this build to an entirely different level), then you would be wise to travel down to Ranger or over to Templar.
Last edited by Terrornoid#4502 on Mar 27, 2016, 2:53:29 PM
First of all a question:
Hey Terror, i'm wondering why you play Scion when Occultist (witch ascendancy) seems to remove necessarity of Volls protector chest armor... Especially as you don't use "Unwavering Stance" Keystone. (checked your char in PoE profile interface)

My thoughts:
I think Occultist is better, regarding voll's removal, compared to assassin, what do you think?
while theorycrafting i noticed that i get much more spell dmg/ele dmg nodes by starting as a witch when i reach '60 Points placed' in passive skill tree. When i place 60 Points in shadow (because of Assassin ascendancy) there ain't much of a difference.
btw: With those '60 Points placed' i've reached both +power charge nodes in the tree.


Terror, i find it interessting that you say Scion (Berzerker life leech ascendancy node) / Marauder (Berzerker life leech ascendancy nodes) could replace a LifeLeech Gem.
How do you think that?
I mean via the gem you get like 10-15x the Leech amount. So the ascendancy leeching is crap compared to the gem; am i missing something?
If this LL-node is really strong and i missed something, i could totally understand starting as a Scion (still needing a 6L Volls for full potential :/) or even a Marauder... [Just that marauder has less crit nodes and almost no spell/ele dmg while '60 Points placed'. Compared to other classes he will struggle at beginning.. BUT he has probably some +%life advantages]


Happy to hear from you. I played your build in 1.3 and was a big fan of it. would like to revive it in Perandus league :D


Edit: Ahhh yes i forgot a question - Why "Eldritch Battery" Keystone?
Last edited by airparisderjesus#0654 on Mar 29, 2016, 12:01:04 PM
I'll answer in order.

Occultist can remove Voll's, but so can Skyforth, which I attempt several chances a day at. With Skyforth and Scion, I'll have an additional spell as well as the ability to choose my armor.

Also, I just switched off Unwavering Stance to test last night (I noticed Mara has a juicy 20% increased stun threshold node.)

It's hard to say whats better. You seem to really favor choosing your armor, but the Assassin can really put out some DPS and has high node efficiency (because of base crit chance). It's personal preference really. Most Ascendancies have something appealing to different ways people want to play the build.

Scion Berserker completely obliterates Marauder Berserker, no contest. Scion Berserker gets permanent 1.5% Life Leech on EVERYTHING. The gem is 2%, so I'm not sure where you are getting 10-15x the amount leeched. 1.5% still breaks even in total damage, even if it leeches less per spell:

2 Spells:
2% of 100% damage: 2% leeched
1.5% of 150%* damage: 2.25% leeched

3 Spells:
1.5% of 133%** Damage: 1.995% leeched

*: Assuming each spell contributes 50% of the total damage of 2 spells, adding another gives 50% more.
**: Assuming each spell contributes 33% of the total damage of 3 spells, adding another gives 50% more.

Basically, because we are doing more damage, the total actual amount leeched is more or less the same even if its less per spell. The only thing that matters is reflect damage, which is easy to mitigate with ele spells, and I'm still testing to make sure a physical setup is safe.

We use(d) Eldritch Battery because we use(d) Righteous Fire before. The energy shield was useless to us because it was constantly burned off. Instead, we turned the ES into our skill resource so we wouldn't have to worry about mana and Elreon rings. The +Energy Gained of Hit jewels are also more efficient than the Mana ones as the former are up to +3 per hit where Mana stops at +2. I am testing no longer using Righteous Fire, but we'll see because Blood Rage is still being used and that would burn the shield up as well, albeit slower.
lol ok first of all i mixed up lifeleech% with the lifeleech speed increase, major mistake.
Now i understand why berz-scion-ascendancy node is really really nice. You really get another spell.

looks like i got oldschool, cuz i didn't knew skyforth :S

ok so skyforth and +1spell in mind i don't really see why some1 would ever pick another class besides scion for this build :O


I mean you get a lot of crit (+1 power charge) and curse bonus from Occultist, and the tree is just made nice for CoC relying on Spells, probably you don't need skyforth or voll's either.
But could this compensate that you use -1 Skill compared to scion?! Hmmm i really doubt that. Also I'm not so experienced...

a comment on Blood Rage: Doesn't this sudden +Attack Speed mix up the Barrage Attackspeed calculations? So that you suddenly find yourself in a region e.g. 3,1 (bad) instead of 2,9 (good). Or is there another reason why you use Blood Rage now instead of RF; it was all about gaining BurstDPS for short time, right?
Last edited by airparisderjesus#0654 on Mar 30, 2016, 7:34:48 AM
Other Ascendancies still have merits. Occultist can gain increased damage or defense through having another curse. Assassin has innately high damage from the ability to increase crit base. Inquisitor has "true damage" elemental spell crits. There are reasons to choose the other guys, I just like having yet another spell to add to the chaos.

I still have to test Phys/GMP and see which achieves the higher dps.

And about the Barrage breakpoint thing, I stopped caring. I sit right about around 3 APS. GGG won't give an answer and you can't figure it out in-game (GGG even admits what happens on the client is different from the server.) I sure as hell am not taking the time to find 50 different wands with .01 attack speed increments.
Hi,
I have tested Assassin with Void Battery(one handed) and LL. I'm using the same PCs and Crit Nodes as in the Tree Terrornoid has posted with out Eagle Eye.
That with a q17% CoC gives me 95% Barrage crit chance with out any crit chance on gear. My spells have ~70% crit chance.

Also Unstable Infusion is enough to keep up PCs, but it is a bit difficult to get the first PCs. You might attack for 3 secconds without any Damage. I want to try Orb of Storms+PC on crit to get the first PCs, but still need the right Colors.
Also the AS is a bit low(1.9 with Bloodrage and 3 FCs), but after i got more Jewels i think it can get >2 easily.

As i'm playing low life i can use Eye of Chayula wich gives me stun imunity and i don't need Unwavering Stance. The additional Points i have allows me to get some nice Crit Multi on Tree like Throatseeker and Heartseeker later. Also i think that Malligaros after the crit multi nerf aren't that good and can be replaced with Face Breaker if you don't need the crit chance.

If someone is intrested here is the Tree i want to spec into
hi Cuchio nice for taking part in discussion

1. how much is your accuracy with barrage? (in Hit %)

2. do you think without Void Battery there is enough Spell Dmg?
"
airparisderjesus wrote:

1. how much is your accuracy with barrage? (in Hit %)

1. I'm lvl 74 and have 88% hit chance. That is low, but i also only have one ring with 250acc. I think if i get two rings with >300acc each my hit chance should be fine.

"
airparisderjesus wrote:

2. do you think without Void Battery there is enough Spell Dmg?

2. Yeah. I have the ele dmg nodes in shadow area. That is enough.
About Void Battery: You need a Wand with 10.57% base crit to get 95% crit chance if you have all 6 PCs and the 300% crit from tree.
Void Battery gives 115 spell dmg(and some nice global crit). A Wand with 80 spell dmg, enough crit and 1.5 APs goes for 15c in Perandus. The advantage of Assassin is that you don't need spell crit on gear and you can instead get spell damage.

But my Tree only works for LL or CI. Hybrid could work too. There is just not enough life in the upper right side of the Tree-.-

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