Ice Shot: "cone behind" damages main target, too?
" Wait, Burning Arrow exists?!! I thought it was just Explosive Arrow that mattered the most. LA has its quirk of being awesome at times. Just when Ice Shot was on par with the really good bow skills, it gets shot down...because there was something that was not intended to happen. Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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"The interaction with pierce is notably broken, and will be fixed (has been fixed locally). "Without some other effect such as pierce, very simply. The arrow will fire out, hit one monster, and return, potentially hitting a second monster. On both impacts, the explosion occurs. The difference is that previously, whether or not a monster hit by the arrow could be hit by the explosion as well depended on whether you specifically targeted that monster. If you had that monster highlighted when you used the skill, it couldn't be hit by both, but otherwise it could. Now it will not be able to hit the same monster as the arrow regardless of targeting, as was intended. That is the only change in behaviour in this case. "No, we aren't. If an arrow hits multiple enemies, it should not matter whether one of them was highlighted specifically when you fired it - it should hit all of them the same. Fixing that behaviour cannot break it - it is inherently a broken state, and the change only affects the broken case. This was literally a typo in the code, where it was referencing the target_object (highlighted when firing arrow) instead of the hit_object (hit by the arrow causing the currently processed explosion). Last edited by Mark_GGG#0000 on Nov 25, 2014, 7:13:44 PM
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Well your ''fix'' is quite lame -.- Mark all you did was nerf it.
Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Nov 25, 2014, 7:01:20 PM
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kinda off topic, but related: Tornado shot shotgun thingy is going to be fixed too, right?
IGN: Eric_Lindros
CET: Timezone |
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" No It's made to be like that in most cases or it would just be another Split arrow. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Sorry to bump but thought of something else.
Does this also apply to Piety's Ice shot? "The absence of evidence is not the evidence of absence."
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" since its kinda related, when use Ice shot on a trap, does it still behave the same way ? ie, since trap does the targeting and not the player could the described situation happen ? |
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Wow, how long has this bug existed? Is this the real reason why my single-shot ice shot was so weak against single mobs?
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" in your case it literally made no difference. right now its excluding the targeted monster from the cone damage in next version it will be excluding the monster hit by the arrow from the cone damage in your case the targeted monster and the monster hit by the arrow is the same guy :) so literally nothing will change in this case |
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" As I understand it, this is not true. It depends on if you targeted (i.e. held your mouse cursor over) the monster you wanted to hit or something behind it, be that either another monster, a container of thin air. Single target or not didn't matter. The thing is, if you supported your Ice Shot for multiple target with LMP, GMP or even Chain, then it was impossible not to hit monsters that you 'didn't target', therefor you mostly got much higher than intended damage because of this bug. It seems a buff to Ice Shot may be in order after this fix. Please consider this, GGG. |
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