Mathil's FlameDab (Crit flameblast) Atziri & reflect/hc viable
11k tooltip... I start to understand why I totally failed on atziri with my 2.5k.
I tried to do it at level 80 with level 18 gems. Seeing how it looked super easy in the vid I was thinking why not give it a try. Didn't get past vaal, even if it was close, kinda... I'll try again when i reach level 20 gems. Currently playing with profil/increased burning/increased crit/increased crit multi. I think I should probably ditch increased crit for conc effect or echo, or maybe drop both crit for conc + echo? How much crit chance you got there? I have 61% with 3 charges, and it still feels too low. I think I need to drop my ungil's harmony for something better, a good crit/multi +1 curse amulet would be sooooo much better. Double curse is totally worth it in this build imho but so far it costs me like 4 to 6 points. For those who are having dex problems, you need to choose your dagger base carefully. The only thing that uses dex is arctic armor. Carcass seems pretty meh to me. Wouldn't cloak of defiance give more advantages? Is the area really too tiny with conc effect? The 12% increase surely don't matter so much. At the end with profil as long as you get 1 mob in you're fine. Cloak would totally fit and increase survivability. Last question: the leech, if you only leech from initial damage, is it worth it to get it on daggers? I doesn't seem too much worth it if you just leech 200hp. |
|
" selfcrafted dagger? |
|
Upgraded daggers, amulet and traded gems for conc/echo. Damage per cast went from 2.3k to 4.1k so far and that's not counting that I do now 2 stacks.
Thx for sharing the stats, really helped. Weird but you can "dab" almost as fast with echo than without it. I expected to be a bit more stuck there. |
|
" jupp " sure, youre welcome some answers: the real issue behind carcass is the area damage, which is really great aswell the incr. area of effect is pretty usefull, because your ele prolif area is getting bigger too. cloak of defiance? right now i only have 300 mana left (from 2600 or so) and this isnt great for cloak of defiance better you run carcass + lvl 17~ AA + purity of light + purity of fire these defense setup gave me a lot survivability with 4 charges (i took alira in merci) i have around 60% crit chance, more would be cool, but its really enough for being overpowered. curses are good, yes but at some point (around 7,5k dps without charges) curses are senseless, because you oneshot literally everything so, even herald of thunder is to slow to curse all monsters in your area. lifeleech? i only wear doryanis and this is "ok" - flameblast isnt a skill which is made for leeching, but it works still fine. i run 3 life flasks and 2 movementflasks (sometimes ruby) and i can kill easy double dominus palace. seems tanky enough imo Last edited by crackred#7106 on Dec 22, 2014, 8:46:39 PM
|
|
Any experiance with Infernal Mantle ?
registered since September 8, 2012 played 892 Hours pays 0$ (need to change that)
Guild: Sportfreunde Wraeclast (best Guild in PoE) /global 4745 - deutscher Chat |
|
Well i'll think about ditching a curse later if i get more damage. I feel like you could run warlord or poachers for charges though if you feel you one shot everything, still only cost ~8% reserved mana if you remove the reduced mana gem. Would get you phys mitigation or cast speed.
For carcass it seems close to me. - The damage is 1 node, probably like 2% more damage. - The area must be nice for sure - Defensively you would run AA with both setup, so it's 2 purities vs MoM. You could get ~5.7k effective hp without those purites and MoM. That's better physical mitigation, and is only matched by purities for lightning or fire if you're under ruby/topaz effect and the boss doesn't have penetration (atziri does i think). My res are shit and I'd rather try to get some MF, so I guess it's time to start the linking nightmare with a carcass ^^. Cloak will be for later, maybe in a few month after merge or for uber. Infernal is not a decent option to me: - too bad defensively, the drawback is big, prevents you to get auras and you don't have mom to compensate - conversion to chaos is not really needed, you don't suffer from reflect that much - it doesn't sell that well, meaning you can't do 5l sell 5l sell 6l, which is kinda crucial for temp league unless you got some way to tons of currencies i don't know The damage must be great +1, up to 35% and 5% crit, but too much drawback for me. Maybe if you manage to stay around 40-45% mana, got lots of currencies and still manage 1 purity it might be worth it. But you would only need the damage boost for atziri/uber at that point, and then you want to survive 1 spell if you fail to dodge. |
|
I used this build for a witch that had a free respec, and well, I'll just say I can see why Cracked would rather not publish a video of his Atziri runs. :p
It's a hell of a lot of fun to play! | |
I have litteraly no word for this build...
just take crackred tree and you simply win the game. Start as templar so you can get almost every gem without trading Or start as shadow but less gem, both are very good, shadow = more dmg ; templar = more life at the begining, at the end ; same result. one shot every single f u c k i n m o b |
|
hello guys...i was looking at this build and was amaze so i tried to make my with like this
and im following this build yeah the damage was insane. 5.3k Tooltip with lvl17 flameblast.. but my problem is that my mana regen cant sustain a lvl 15 AA. im using lvl19 clarity and only 1 ring of my gear has mana reg. would be nice if someone can help me :D |
|
" How much max mana do you have? Your tree has a grand total of 5% increased max mana and even with EB that's not very high. Grab some of the notables 2-points away (Deep Thoughts for 28% + regen, Righteous Decree for 22% + 12% skill cost reduction, or Soul Siphon for 26% + 5 mana on kill) |
|