[2.5 Video Guide] Beginner's Build: Dual Flame Totem, Blood Magic Chieftain [Atziri & HC/SC Viable]

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ixdml wrote:
Hello :D

I'm following the build for a while now. But I just noticed something. I put, as described in the tutorial, the defensive setup 2: Cast When Damage Taken (lvl 4), Arctic Breath, Greater Multiple Projectiles and Chain, but I'm able to cast Arctic Breath manually, as I thought I wasn't be able to.

They are in my gloves. Are they being cast by the Cast when dmg taken as it supposed to or I did something wrong? D=


Make sure the required level for Arctic Breath is within the range of you Cast when damage taken, to fix it you must use a lower level Arctic Breath

For example: a level 4 Cast when damage taken will cast linked gems that require level 44 or lower, so you must use a level 7 or lower Arctic Breath(requires lvl 44 at gem level 7)



what would you combinate with shiueld charge and faster attacks ???
Last edited by Saraj#0011 on Dec 13, 2016, 10:12:12 PM
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what would you combinate with shiueld charge and faster attacks ???


Fortify is what you are looking for.
I play dual totems. I like dual totems. DoubleDildos all the way.
I've been kind of following this build. To be honest, I'm using this build as a base to my build/gear.

My gear:





My build at 85:
Spoiler

https://www.pathofexile.com/passive-skill-tree/AAAABAEDAAPWBLMGDgagBsMJ9gthDjwQWBDMES0UIBRxGS4aOBo-HNwlvCcvJ-0pLioTK7YsnCynMjQy0TWSOtg64TwtPfxFR0bXSsRN41BHVa5XDVeUWGNY5VorXl1fP2P9ZIRmVGaeaGVo8m6qcYVyD3rmeyB8g3y4ffWCB4Kbg1-DzIV7h2WMRozPjxqQVZRvmjuiAKPyplemo6eUr2yvt7Xytz65fr1gwGbE9sYExq7G2NH90iHUfNWm2L3ZYdl820_fv-DD4XPr7uw47TzvDvAf8azyQfJF85v2SPau-JP5vf4K_o8=?accountName=aafachini&characterName=Ateloha


Flame totem setup: usually use the same thing, but with SLOWER PROJECTILES reaches 30k full buff
Frenzy setup: 3 frenzys = 12% damage + 12% cast speed


Didn't try atziri, so far (my computer is very bad), but I felt this one better than the original.

Following this build, with some modification - i'm going for more crit. Current gear:


On MF setup - unbuffed with recently placed totem it's around 35k, with incr crit dmg it's around 45k.
My passive tree:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAEDAAPWBAcEswVCBqAGwwthDjwQWBDMES0UcRZvGS4aPhzcHRQfAiW8J-0pLioTLJwspzI0MtE1kjbFPC09_EGWRKFFR0rETq5XDVhjWOVaK15dXz9khGZUZp5oZWjybqpvO3IPeA17IHyDfLiCB4Kbg1-DzIPzhXuHZYzPjmSPGpRvmjuiAKPypqOnlK4Sr2yvt7E2tfK2-rc-uX69YMAawGbE9sYExq7G2ND10f3SIdWm2L3ZYdl820_fv-DD4XPjauvu7DjtPPAf8azyL_JB85v2SPau96b4k_m9-tL-Cv6H?accountName=Painkiler1&characterName=FlameTotemisator

Resistances: ele 75%/ chaos -48%
hp: 4118, ES 1044
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Painkiler1 wrote:
Following this build, with some modification - i'm going for more crit. Current gear:


On MF setup - unbuffed with recently placed totem it's around 35k, with incr crit dmg it's around 45k.
My passive tree:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAEDAAPWBAcEswVCBqAGwwthDjwQWBDMES0UcRZvGS4aPhzcHRQfAiW8J-0pLioTLJwspzI0MtE1kjbFPC09_EGWRKFFR0rETq5XDVhjWOVaK15dXz9khGZUZp5oZWjybqpvO3IPeA17IHyDfLiCB4Kbg1-DzIPzhXuHZYzPjmSPGpRvmjuiAKPypqOnlK4Sr2yvt7E2tfK2-rc-uX69YMAawGbE9sYExq7G2ND10f3SIdWm2L3ZYdl820_fv-DD4XPjauvu7DjtPPAf8azyL_JB85v2SPau96b4k_m9-tL-Cv6H?accountName=Painkiler1&characterName=FlameTotemisator

Resistances: ele 75%/ chaos -48%
hp: 4118, ES 1044


You have controlled destruction in your 6L - doesn't that nullify all your crit chance to 0?
Nope, just reduce total crit chance modifier by 100, so it's covered by my dagger with an extra 10% chance.
With the arrival of Tukohama's Fortress, I have decided to try the old Chieftain FT again and I must say the shield really makes it perfectly late game viable and incredibly safe to play. I decided against crit, Elemental Overload is just fine... cheaper/easier to gear and tankier.

I pretty much went with Lifting's original tree, with a few variations of my own: I did not take Totemic Zeal, Sentinel and the "Scion socket", instead I went from Firewalker up to Heart of Flame via Cruel Preparation. Rather than Ramako I took Tukohama as the last Ascendancy. My Golem of choice is the Lighning Golem, linked with Faster Casting and Culling Strike. Shield Charge as movement skill, linked with Faster Attacks, Fortify and Blind.

Sure, this build will never be the fastest boss killer but kill speed doesn't really matter because of the Tukohama ascendancy Bosses are perma-taunted and hardly ever attack me. Reflect maps are not an issue because the totems are fire immune (another Tukohama goodie). If I can sort out my DEX problems, I'll be able to use a +1 curse amulet, adding Elemental Weakness on top of Flammability. Using Dying Sun for faster clearing, Atziri's Promise for bosses.

A few stats at lvl 92: 7.5k HP, 1k ES 6.9k Armour, 25k Tooltip DPS (unbuffed)

Gear:



Last edited by tomay#5509 on Dec 21, 2016, 11:09:06 AM
How to deal with the flame totem was too soft ? ( currently level 33 )
what i dont understand, people say they doing 500k + dps, i have also infernal mantel + tukohama, but my tooltip says just 42k dps.
so am i doing something wrong ??

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