Pohx's Dual Shock Wave Totems Build [ Budget ] [ HC ]
I have close to same spell DMG however my totem DMG is only 2k DPs at level 67
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" I like the more defensive look of the build. Main question, which nodes to prioritize? Going MoM/IR and then totem would get you there around 45 like the normal build, but ignores witch tree (aka Eldrich Battery). Is it worth having MoM without that? Rushing MoM/IR/EB would probably be the most defensive but then you don't hit double totem until high 50's which seems a bit long for waiting. |
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Great build. I'm a new player and have been playing since the release of Beyond league, am lvl 86 with this build and things are going very nicely. Did Olmec's sanctum yesterday and Poorjoy's asylum today
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Got 3,5k life et 88lvl & i feel very weak on 76+ maps.
DPS(per totem) is 12k with 5link(CullingSrtick) & 20k with ConCEffect(5link with faster casting). How to increase my deff stats ? My AA is only 14lvl.
My_Gear
SC legues V Last edited by zaregu#4605 on Oct 13, 2014, 4:56:13 AM
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The crafted "Increased critical strike chance" on your wands doesn't do anything for your damage, at least as far as I know. You need "Increased critical strike chance for spells".
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running this build at the moment, i thought it would be a fun and interesting change, and i was not wrong.
i've followed Pohx's guide up to level 62 so far - and it is very easy and fun once you get your dual totems. merciless bosses have never been easier. after some practice, it's possible to trap mobs so they can't get anywhere near you, either against a wall or between your totems. he says it's not tanky, but that hasn't matter so much so far - with good placement and movement, you hardly get touched. if things get nasty, you can stand next to one shockwave totem for protection and drop a devouring totem which will heal you up pretty quick. i'm diverting from the guide a little at this stage for more mana regen and reduced reservation so i can run determination for more armour or discipline for AA, not sure which will be best yet. also i'm using a dual curse (using a doedre's ring, not keystone) on hit setup with vulnerability and temp chains through arc - this is a pretty good addition, not sure if it's better than CWDT/EC/IC though. we'll see once I hit end-game. p.s. best 6th link support for your shockwave totem is Iron Will (50%+ phys damage) |
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Just swapped my 95 lightning strike to this build because I was bored. Awesome change, great build. currently at 18K+ dps with 4.2k life. Here is my gear:
Maps are easy, just did a couple courtyards no problem. With lvl 25 arctic armor, MoM, and 30block/35spell block (without rumi's) its super easy. Last edited by hayze420#0808 on Nov 23, 2014, 9:31:28 PM
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I'm looking to try this build in the upcoming league, and was hoping to get an opinion on my changes to the skill tree after the Templar remake. Thanks!
https://www.poebuilder.com/character/AAAAAgAACGdX4fllkNYhw70nkzoYPPnot9bbWS2osZCDCbQMRnEqU2KVsnCTJxzcUEItR4w2YeJVSxa_JpVqjPVvyBSi2bDYf8Z-WaKjwfOCHtsLlSBrF7zqwFRqQwj0bRk9X1JTl_Qtix_HK3gsnEmyAuMHpYIQ37BBh7c-xq4QzP6HeyD4k4xG_gryRTrhMZ6mV9i9ES18g836uJOnlNH9Xl0y0cBmRUeiAASz73yf36cIj0YdFPrS42oWbxcvgKRV1mTnZp5Y5SoTWiuj8sMT Last edited by Zagdabrath#1040 on Dec 7, 2014, 8:01:15 AM
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" I would drop the 8% totem damage and Dreamer mana nodes. With a little better pathing you end up with 17% more cast speed(!) and 8% more life and chaos resist for 1 less point. https://www.poebuilder.com/character/AAAAAgAACGdX4fllkNYhw70nkzoYPPnot9bbWS2osZCDCRzcUEItR4w2YeJVSxa_JpVqjPVvyBSi2bDYf8Z-WaKjwfOCHtsLlSBrF7zqwFRqQwj0bRk9X1JTl_Qtix_HK3gsnEmyAuMHpYIQ37BBh7c-xq4QzP6HeyD4k4xG_gryRTrhMZ6mV9i9uJMy0cBmRUeiAASz73yf3_rS42oWbxcvgKRV1mTnZp5Y5SoTWiuj8ij66-6Cx4Vt1YEk2JMntAxGcRpsNukkquQi1aa1BA== I've never played this build, but that's probably the tree I would go with. |
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Yea I'm thinking of giving this a shot in the new leagues and hopefully can get an update to this build with the new skill tree....
Last edited by Sicmeth0d#2792 on Dec 8, 2014, 11:44:53 AM
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