1.2.0 Patch Notes - Forsaken Masters

I see that crit Freeze pulse and EK shadow's are the Kings of this expansions. Loving the 100% curse on hit change too.

Overall, thanks for making a Epic game, you're truly GG, GGG.
I am the only utterly underwhelmed by the scope of changes other than the masters?

IGN: Arlianth
Check out my LA build: 1782214
HYPE
Thanks guys for great patch, I am working thursday morning so will start my adventure when i finish :)
Hardcore only, cause yolo :)
evasion builds are still gimped, making a certain armor tier useless or rather less used. IMBA is part of the fun in games like these but "balance balance balance". Do you know what happens when you have a perfectly balanced game? Boredom. That's what. You discover some amazing build that's totally OP and crazy and you're either like "wow this makes the game really fun" and use that build, or you say hey, this is making the game boring and then don't use it". But the devs always listen to the crying few and the screaming many and nerf the crap out of anything that could be considered fun. I mean, gosh and golly. Nerf bat is always here in PoE, and evasion builds are still left to rot eh? Can't say I dig it, you dig?
Last edited by Ehrlich on Aug 20, 2014, 4:31:04 AM
It seems to me that the game has become massively harder, especially for new players.
In addition, I see no viable budget builds at all after the nurf to Flameblast, Searing bond and Totem life.
Last thing, I think casual players have no chance at all to progress in the game, as it now requires a lot more time investment, and is harder to begin with.
Beside the fact i just cannot understand that huge Frenzy nerf i just want to say:

THANK YOU AGAIN FOR YOUR WORK AND A GREAT GAME :)
"
*Chickens have been added to the Forest Encampment.*


THE HYPE IS REAL!
GGG,

I know you guys probably feel you don't want to or don't need to explain some of the nerfs/buffs to us. I'm of the opinion that we all need to play the game before we freak out. However I do think it would go a long way towards soothing the player base if we understood some of the thinking behind certain design decisions.


For instance the idea behind the life node changes made sense. However it seems to somewhat have had an opposite effect as now when I'm planning builds I find myself going further out of the way to grab nodes and continuing to follow the exact same path for different builds because as a person who prefers life I now have no choice but to go that way.

I also was assuming that maybe some other changes (aside from the base hp increase) would be implemented to make HP more viable again. Maybe you guys have different stats than I do, admittedly my sample size is small but in the 1 month race everyone I knew was going caster/es. Most of my friends abandoned pure hp/melee after the leech nerf. I think a lot of people like myself are having a hard time understanding why ES got a considerable buff when HP is looking about the same if not slightly weaker.

My main concern though is the removal of +max ele resist nodes. When I saw this like others I assumed that maybe top end monster ele dmg was being nerfed a little. I guess this change to me just seems like another that was geared towards balancing group play which is a bit of a bummer to me.

Also class build diversity seems to have taken a bit of a dump in this patch. If for no reason other than witches are almost forced into CI now. We're also forced to travel along the side/bottem of the tree if we want any access to HP nodes. I guess you guys really didn't want marauders/duelists to ever use static blows again.


Anyways, my thoughts aren't really worth shit. A lot of people who post here know a lot more about the game than me and I believe a few of em have valid questions. I'm just hoping that you guys will share some of the numbers and thoughts behind your choices. But who knows maybe all of this whining will be pointless because everything will work out just fine and dandy ( i hope ). (disclaimer this is all coming from a HC point of view)
Last edited by Sori3n on Aug 20, 2014, 4:36:37 AM
All praises to Grinding Gear Games - Lords of Wraeclast and survivors of the Path of Exile! \o/

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