Live preparation of 1.2.0 patch notes

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Perq wrote:
Anyone mind copying that document somewhere else than google? I can't read it HERE for SOME REASON. Ehem. :V I won't be for next 3 hours.

Pls? ;________;
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Not sure if you're reading this thread Chris, but
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Chris wrote:
All bows have had their damage increased by 11%. This affects ones that already existed.
Shouldn't this be "All bows have had their base damage increased by 11%"? As I assume you aren't retroactive increasing any rolled damage from modifiers...
"so you can see who has more PvPenis" - Chris Wilson
Last edited by Dizrupt on Aug 19, 2014, 5:50:04 AM
Did some calculatios what this frenzy nerf does to my build. Depends a little on choices, but best case it is 26%.
Is this what GGG wanted? I will go from 22k single target to 16k. Still okay but it hurts.... I have a headage.

Have an Icespear build too. Lets play icespear until the next nerf.
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Kaw wrote:
Did some calculatios what this frenzy nerf does to my build. Depends a little on choices, but best case it is 26%.
Is this what GGG wanted? I will go from 22k single target to 16k. Still okay but it hurts.... I have a headage.

Have an Icespear build too. Lets play icespear until the next nerf.


There are tons of physical/attack speed nodes now in the tree, are you really sure you will end up with less damage ?
IGN TylordRampage
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Kaw wrote:
Did some calculatios what this frenzy nerf does to my build. Depends a little on choices, but best case it is 26%.
Is this what GGG wanted? I will go from 22k single target to 16k. Still okay but it hurts.... I have a headage.

Have an Icespear build too. Lets play icespear until the next nerf.


16k is still way more than you actually need. :/
Is the improved Fairgraves the new noob-trap? I mean the one in that unique Reef map is kinda scary.. but i believe that's mostly due the increased lightning damage that does it... but still, having 35 raging spirits chasing you is cool... :D
d:-D*
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Warlord’s Mark reworked
Critical Weakness reworked and changed to Assassin’s Mark
New skill added: Poacher’s Mark

??
Shockwave Totem: This skill now counts as Spell Damage. Damage has been increased by 50%. Its duration has been reduced.


Does this mean its damage gets increased by Spelldamage AND phys damage incr.?
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Shockwave Totem: This skill now counts as Spell Damage. Damage has been increased by 50%. Its duration has been reduced.


Does this mean its damage gets increased by Spelldamage AND phys damage incr.?

What else could it mean?
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Shockwave Totem: This skill now counts as Spell Damage. Damage has been increased by 50%. Its duration has been reduced.


Does this mean its damage gets increased by Spelldamage AND phys damage incr.?


Damn, this sounds awesome, my totem char will love this. :)

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