Live preparation of 1.2.0 patch notes

They dont want to write the nerfs, the forum will go out of control
I don't understand the shockwave totem buffs. Do they really want people using that annoying skill? Everyone will be knocking things all over the place and doing terrible damage. It's going to be the replacement CoC FPS killers.

Please everybody I beg you not to play shockwave totem for the sake of our sanity
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Mikrotherion wrote:
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gathor wrote:
Thanks Chris! This is going to be awesome:)

Also these chickens, I suspect we may get new node or perhaps skill gem? Chicken Herald? Master of Poultry?


Channel chickens through your hands. Direct an angry flock of flapping chickens at your enemy. If the enemy dies, eggs will hit nearby monsters dealing splash damage.
This skill is only available if you're a birdlover.


Chirp chirp!
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712
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CharanJaydemyr wrote:
Long ago, I said to Carl, and he agreed, that damage can equate to effective hit points.

I firmly believe that 1.2.0 is a step in that direction.


I have to agree. All I've seen from 1.2.0 so far seems like a clear improvement to the game. I'm never been this much hyped for PoE before, and that speaks a lot.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
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geniusbean wrote:
I don't understand the shockwave totem buffs. Do they really want people using that annoying skill? Everyone will be knocking things all over the place and doing terrible damage. It's going to be the replacement CoC FPS killers.

Please everybody I beg you not to play shockwave totem for the sake of our sanity


You clearly didn't play Closed Beta. You don't want to know how overpowered Shockwave Totem was back then.
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Metronomy wrote:
They dont want to write the nerfs, the forum will go out of control


Nerf 1; removed test support for a pants slot.
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Zinja wrote:
Cannot find any substantial buffs to melee support gems...


Also apparently can't find the part where it says these notes are unfinished...or the part where it says mana costs on just about everything has been reduced.
Second-class poe gamer
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Hrishi wrote:


I don't think many people from RO play here, a few do. Not as far as I know anyway..

On topic, holy shit @ that Cold Snap change. That's going to be so awesome in the build I plan to run.


Hi, can we make RO club!? :D. Also, Tree Of Savior hype, look it up, you'll be pleasantly surprised if you didn't hear about it already.


On topic:
I wonder if Herald Of Ash works with EK. Would be cool if they listed how much mana these reserve.
'Added an effect for long-duration stuns.'

Did you get this idea from DOTA?

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