[PoESkillTree 2.7.3] Data update and .build exporting

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Emmittlol wrote:
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xour wrote:
Just did another clean install. Same issues as before :(

Thanks for the suggestion though!


Not really sure how I can help any further. The 2.2.3 skilltree should work properly.


Maybe the same issue: I am unable to update to 2.2.3. The link at the start of the thread is 2.2.2 and if I install that and try to update it tells me it's already up to date.
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Galadedrid wrote:
You can circumvent the 'Given key not in dictionary' error when using the autoupdater by going to programdirectory\Data and deleting Skilltree.txt

This works, but then you have the other problem people are mentioning where certain attribute nodes are misplaces (though it still works fine - it's just a visual problem with node placement), leading to a weird Path of Spaghetti.


Um, what text file am I looking for? I'm not seeing something along those lines...

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Phyziix wrote:
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Galadedrid wrote:
You can circumvent the 'Given key not in dictionary' error when using the autoupdater by going to programdirectory\Data and deleting Skilltree.txt

This works, but then you have the other problem people are mentioning where certain attribute nodes are misplaces (though it still works fine - it's just a visual problem with node placement), leading to a weird Path of Spaghetti.


Um, what text file am I looking for? I'm not seeing something along those lines...


It's in application data (type %appdata% in the address bar), then in the poeskilltree folder \data
why is there a long list of allocated attributes, even though I haven't allocated any points?
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sanan22 wrote:
why is there a long list of allocated attributes, even though I haven't allocated any points?

That's just stuff that a character has by default.
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xFeywolf wrote:
Hello.. I have have using this Offline Calc for some time now and absolutely love it. Recently, however, I have been getting an error every time I start my laptop relating to the Offline Skill Calc (OSC). At first I was unsure of what the error was for and just ignored it. However, yesterday I went to put together a theory build for a new Scion I was going to create and got the error upon trying to start the OSC. Something about an MOM.(something) file being missing. I am not sure what it is, so I redownloaded the .ZIP file for the OSC. The program loaded and saved my build. I then shut the laptop down to go eat dinner with my family and upon restarting my laptop, I received the same error again. I then immediately loaded the OSC and my build was gone.

Is there any help/rhyme/reason for this happening? Does anyone else have this happening? Please help, as I absolutely love this little application. It saves so much time in terms of figuring things with my builds, even if I am bad at it sometimes. Thanks in advance!

-xDamphir


Erm, do you happen to be running windows 7? It sounds like the program isn't shutting down correctly. You may need to manually close the program before shutting down your laptop
MTX Finder: http://www.pathofexile.com/forum/view-thread/989787
QoL Updates Offline Skilltree Planner: http://www.pathofexile.com/forum/view-thread/996805
Buy me a coffee here :P https://www.paypal.me/EmmittJ
This skill tree is not up to date. Although the pathing is correct, some of the nodes are incorrect.


Example: shadow bottom starting cluster. only show 10% physical damage, instead of 10% physical AND 10% chaos damage.
Hiya love the tool very useful, will be using it to plan my builds from now on it's much better than the online ones!

One thing I couldn't seem to be able to do is to import a list of unique items for use on the character sheet? Whilst the rare generator is extremely useful for evaluating the effect a specific upgrade to a certain slot will have what I ideally wanted to do was check the differences between adding a specific unique item to the build without having to buy it first.
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Tynial wrote:
This skill tree is not up to date. Although the pathing is correct, some of the nodes are incorrect.


Example: shadow bottom starting cluster. only show 10% physical damage, instead of 10% physical AND 10% chaos damage.

You just need to update the tree data. You can do this in the Tools menu.
MTX Finder: http://www.pathofexile.com/forum/view-thread/989787
QoL Updates Offline Skilltree Planner: http://www.pathofexile.com/forum/view-thread/996805
Buy me a coffee here :P https://www.paypal.me/EmmittJ
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welljel wrote:
Hiya love the tool very useful, will be using it to plan my builds from now on it's much better than the online ones!

One thing I couldn't seem to be able to do is to import a list of unique items for use on the character sheet? Whilst the rare generator is extremely useful for evaluating the effect a specific upgrade to a certain slot will have what I ideally wanted to do was check the differences between adding a specific unique item to the build without having to buy it first.


That is on the todo list.
MTX Finder: http://www.pathofexile.com/forum/view-thread/989787
QoL Updates Offline Skilltree Planner: http://www.pathofexile.com/forum/view-thread/996805
Buy me a coffee here :P https://www.paypal.me/EmmittJ

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