Screenshot of New Merveil Fight

Interesting
I choose to believe the character in this shot is a female templar because I want to beweive.

Ah it's just a ranger isn't it : [
Last edited by LimitedRooster#5890 on Jul 22, 2014, 12:45:46 AM
That's not something that really screamed 'fix me!' to me. I hope this big patch addresses some of the lingering player concerns.
well, shit.

Time to play all the necropolis maps before the patch. Because if it is a "revamp" to anything like the Shock and Horror-fight, I will never roll Necropolis or Graveyard again.

Revamping fights against bosses to make them just unplayable (because the fights get hectic as f*** and kill older grafics cards) is not making the game harder, it is ridiculous. Because the Vaal area boss that uses this skill is ridiculous.

Why can't you leave iconic mosnters that worked (and killed people) alone?

I love PoE in it's current form. I'm genuinely afraid I wont like it in a future itteration because you guys change too much of it! That includes constant changes to the tree. You scare casual players away.
Thx GGG to not give every female character/npc huge ugly silicon tits
❝ Wraeclast SAIN†S ❞
"
Chris wrote:
"
NeroNoah wrote:
And it's time to see the trails you promised, too.


They've been in and used for a few patches now - but you'll notice them used more and more on effects in 1.2.0. I believe (though this could change) that the new fireball effect uses trails so that it's a lot faster than before.

The assumption that the trail effects aren't in the game yet is derived from reports that stem from discussions with the graphics guy (Rory?) saying that hardly anything uses trails due to bugs within the system preventing it from functioning correctly. Presumably v1.2.0 will contain fixes that allow for more wide spread use of the effect.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
This will lag so badly, lol. I hope, not though.

P.S. By more interesting you mean, no more cruel merveil farming?
IGNs
GroovyBeard
JooJooFromTheWell
Nice ... Polish hussars wings :D <3
;-)
Is there any graphic optimization in the new patch?
"
Nicholas_Steel wrote:
"
Chris wrote:
"
NeroNoah wrote:
And it's time to see the trails you promised, too.


They've been in and used for a few patches now - but you'll notice them used more and more on effects in 1.2.0. I believe (though this could change) that the new fireball effect uses trails so that it's a lot faster than before.

The assumption that the trail effects aren't in the game yet is derived from reports that stem from discussions with the graphics guy (Rory?) saying that hardly anything uses trails due to bugs within the system preventing it from functioning correctly. Presumably v1.2.0 will contain fixes that allow for more wide spread use of the effect.


I want to know if it applies to Dominus (or if it will). That fight asks for an optimization.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942

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