Screenshot of New Merveil Fight
obviously this is more of a spoiler for new items and mtx than it is for merveil
there isnt anything new in screenshot, just stuff borrowed from other parts of the game S L O W E R
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Well that's great news!
NOW FIX THE DESYNC ALREADY! |
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More mechanics into fight would be quite nice welcomed news.
What can i see on the screen? - Blizzard - Statues and both in the first phase. To replace Ice spear with Blizzard would be welcomed. Typical "Don't stand in Fire" gameplay rule would be applicable, positioning is always important. Spawns? I don't like adds in general, but it depends how it will be taken into count. I hope it won't be some repetitive spawning, as AoE builds would just roll over it without any thought and in opposite single target builds would be annoyed with every additional wave. Once or twice or per HP lost might produce reasonable amount of adds. I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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" Its not like the entire GGG staff is working on desync, right? NOW GO PLAY D3 IF ITS SO BAD, OR DOWNLOAD AHK AND USE /OOS! |
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" Her second form already has the suicide spawns and normal ones anyways. |
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" I have been playing D3 for a week when it came out and never touched it since then. On the other hand I have been actively playing PoE since close beta. I used to be an advocate of GGG but not seing any improvements (connection wise) in over 1.5 years while tons of MTX and casual content is being pumped out is getting ridiculously frustrating. A shit ton of my friends stopped playing because of the ever present desync issues. I would much rather play vanilla PoE with my friends than fancy content all on my own. |
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yay.... more effects to lag out people.
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" If you don´t wanna play alone you can always join a guild or find mates ingame if you trade and interact in open partys. Best way to get an active map group toegther. And if you hate desncy like myself you can just stay in SC/Leagues. Think the problem won´t be fixed any time soon, because its the way the game is programmed and how the servers are working. Still it really is the biggest flaw of that game ... if you see the recent desncy hardcore death of the number 1 in the one month race. It pretty much seems that the hardest part of the game is to learn how desncy works and how you play and build around it -.- so long poe love-hate (relationship) |
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new boss skill. frozen pee!!
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This is good news. Chris, so many bosses need revising. They're mostly all pushovers and don't feel like a real "boss" fight. Consider this my ultimate Path of Exile wish list.
Fetid Pool - Necromancer Ship Graveyard - Captain Fairgraves The Western Forest - Captain Arteri Crossroads - Calaf, Headstaver The Crypt Level 2 - Geoffri Battlefront - Captain Aurelianus The Solaris Temple - both ribbons I know these aren't considered very important encounters, but for unique enemies, they are all a breeze. They should have another skill or two, or maybe an aura or minions. The Coves is a dungeon I never spend time clearing. I always run through it, considering it is full of tar zombies and the Gluttonous Gulls. I'm more focused on getting the pre-Merveil waypoint/gem than taking the time to fight some of the more annoying monsters in the game. Maybe it could use a unique boss, or a sub-area? Ice Nova and Sweep still need buffs. Neither skill can be used to clear end-game content efficiently. I understand Ice Nova can freeze unlike the other elements, but it's damage/cast speed is still lackluster. Sweep should have a wider radius and maybe attack faster. Other than preventing desync, there is no reason to use it over Leap Slam. Flasks still have no sound when dropped/picked up. Is this intentional? The Duelist lacks dialogue when you kill a difficult rare monster. Where's his "AND STAY DEAD" or "back into the ground with you"? I'm not sure if the Shadow has one, either. Most importantly, though, the situation surrounding desync must be addressed again. I check the manifesto often, but it doesn't get used as much as it should. I'm hoping this mini-expansion will bring any sort of improvement to the issue. I shouldn't have to mash my /oos macro every time I use a movement skill or fight a rare enemy. It's difficult to play the game when you play for 4+ hours straight, only to die because you can't trust what is on your screen. I know it helps deal with cheating players, however, it needs to be improved for a better gameplay experience. Path of Exile is easily my favorite game right now, but it still has a lot of glaring issues. This isn't beta anymore. It's time to focus less on shiny microtransactions and more on the core issues of the game. Otherwise, people will continue to be turned off by your oversight, and ultimately, uninstall the game. I'm not expecting everything above to be addressed. It's only a list I've been making for the last year an a half. Thanks for all of your hard work, GGG. I'm looking forward to August :) Cheers. |
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