New Descent Weapon Stats

One Hand Sword
* Adds 1-4 Physical Damage
* 20% Increased Area of Effect Radius
* Gems in this item are supported by Level 5 Increased Area of Effect
* 20% Increased Area Damage
* 4% Increased Movement Speed per Frenzy Charge
* +1 Maximum Frenzy Charge
* 33% Chance to Gain Frenzy Charge on Kill


Claw
* Adds 2-6 Physical Damage
* 3 Life Gained per Enemy hit by Attacks (implicit)
* Socketed Gems have 50% Reduced Mana Cost
* 3 Life Gained per Enemy hit by Spells
* Grants level 20 Hatred


Bow (updated stats)
* 100% Increased Physical Damage (up from 70%)
* 10% Increased Attack Speed (unchanged)
* +30 Accuracy Rating (unchanged)
* Projectiles Return to You (unchanged)


Helmet (updated stats)
* 30% Increased Attack Speed on Low Life (unchanged)
* 15% Increased Attack Speed on Full Life (up from 10%)
* +10 Maximum Life (up from 8)
* 20% Increased Cast Speed on Low Life (unchanged)
* 9% Increased Cast Speed on Full Life (up from 6%)


Shield (updated stats)
* 4-8 Physical Damage Reflected to Attackers on Block (didn't exist before)
* +15 Maximum Life (unchanged)
* +3% Additional Block Chance (unchanged)
* 50% Chance to Gain Endurance Charge on Block (up from 6%)
* +3% All Elemental Resistances per Endurance Charge (unchanged)


Just thought I'd post these so you guys can plan properly. I'd post more info if I had any like the updated chest rewards.
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Last edited by TheuberClips#2320 on Jun 10, 2014, 10:33:09 AM
They supposedly buffed some weapons, like the bow. Do you have stats on those?
Interesting...

Both the claw and the sword seem pretty good.
Actually that sword seems OP as fuck.


If I (as witch) can take both the unique wand and the unique sword that's pretty much a no-brainer.
If i have to choose between the two, i'm actually not sure.
20% area dmg, 38% increased aoe and the occasional frenzy charges + mov speed? seems balanced.....


I wonder if shadows and maybe rangers can do dual weild leap slam.
both the claw and the sword are good for it. you can have it on your offhand and you just need to roll a good weapon since leap slam only uses your main.
no need to 1shot mobs with leap slam when your tree has 1000% attack speed amirite?
Kappa
what is frenzy charge Kappa
"
tagpt wrote:

If I (as witch) can take both the unique wand and the unique sword that's pretty much a no-brainer.
can you equip them both?
alt art shop view-thread/1195695
t.me/jstqw for contact
Last edited by jstq#1440 on Jun 5, 2014, 1:51:49 PM
"
jstq wrote:
what is frenzy charge Kappa
"
tagpt wrote:

If I (as witch) can take both the unique wand and the unique sword that's pretty much a no-brainer.
can you equip them both?


derp. sry im new to PoE.

why does scepters have to be in every single way better than wands? :(
"
tagpt wrote:



I wonder if shadows and maybe rangers can do dual weild leap slam.


boof plz...you should expect anything from a guy who did stuff like EB + AA in docks or ele equilibrium or post-nerf cleave marauder with the new axe/sword hybrid nodes :D
"
boof wrote:
They supposedly buffed some weapons, like the bow. Do you have stats on those?


Added. Didn't check the others but these were listed by GGG to have been buffed so I just kinda assumed the others were the same. From the limited amount that I did see, they are.
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Thanks.
Was hoping for something fancier than just a damage buff. The whole projectiles return to you thing is not all that useful.
These new weapons don't really seem that appealing for shadow at all, the sword however seems pretty appealing to the classes that use the best skill in racing right now though...

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