[2.0] THOR'S RAINBOWNUKE: DO ALL MAPS, UBER ATZIRI, AND EXPLOSIONS!
Hey i'm currently going with this build, but i seem to be having low damage.
My Gear :
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My Tree:
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http://www.pathofexile.com/passive-skill-tree/AAAAAgAAt9bbWS2osZCDCUZx4YgdqrQMkycc3H_GflknqcHF7BiP-vDVSVF719DQRwbb519qoqPB81yKlSAtHx1PNbkRUKcrbRnZWxslS67pAuq6DXxXySj6gscMfRB_xp7r7riTpwja3RVQj0YdFPrSZp4XL2TnVdaApMAaWfOsqnKp9zJ82eoY-OsUcQ48OlKGYDboAeenMJ_LWK94DaluKjiboffXhEhca8Nt
The gems and sockets are no yet finished, but the main is there. Blood Rage and the Light Damage Nodes are what makes such a big difference? |
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" not sure...but i don´t have enough points...and i need a total of 20str (\ /) ( . .)♥ c(”)(”) |
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" You don't have a spell damage shield and you have almost no damage on the passive tree (which appears to simply be due to being a lower level). Basically, you are correct that Blood Rage and passives on the tree make a huge difference. I personally wouldn't be going Vaal Pact at your level. I don't think VP is worth it until your DPS is so high that you are killing yourself to reflect. You could temporarily spec into ZO and run Vitality which should allow you to run Blood Rage (I am assuming that you are not running Blood Rage currently because it degens your ES too much). Alternatively you could spec into a BM/MC variant and run Shavronne's Revelation. The 352nd character to hit Level 100 in Standard The 82nd character to hit Delve 1000 in Standard Last edited by tackle70#1293 on Feb 19, 2015, 9:41:17 AM
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New change in my passive tree, Discharge changes from 11.5K to 12.3K :-), more Arc dmg too :-D
STATS
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Arc
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Discharge
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Lightning Strike
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TOTAL DAMAGE
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Lightning Strike attacks 6.3 times per second, firing 7 projectiles which all chain once. So 6.3 * 7 * 2 = 88.2 hits per second. These hits trigger both Arc and Discharge 88.2 / 2 = 44.1 times per second. From these 2 spells we always have at least 2 Power Charges and Endurance Charges to be expended by the next Discharge. We have 44.1 * 12301.5 = 542496,15 average damage per second from Discharge and 44.1 * (268 + 4986) / 2 = 115850,7 average damage per second from Arc. In a more realistic case where 4 of our 7 projectiles of Lightning Strike hit, we do (542496,15 + 115850,7) * (4/7) = 376198,2 damage per second. MUST DO ======== Craft +30 in my ring or shield,and i will gain +1 point node Level up Elemental Weakness (15/14) (\ /) ( . .)♥ c(”)(”) Last edited by redix27#0903 on Feb 19, 2015, 10:33:11 AM
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What about the levels of CWDT + IC + ID ? I never seem to know when should i stop leveling them... 5.1k ES atm
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" Just depends; everyone has different ideas of what's best. I was using a level 15 setup for a long time but upped it to level 20 at 8k ES. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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tackle,
I'm hoping you can inspect my gear and see why my discharge seems to be lower than everyone elses or if your doing something different than me. when my charges are up I'm only seeing 3k discharge damage.. it's likely i'm doing something wrong.. here's my gear (i'm on torment)
passive
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAW8B5wx9DXwNjQ48EH8RUBRxFVAXLxo4GyUc3B0UHU8dqiL0JLAlvCcLJ6ko-iymL281uTboN4M6UkZxRwZLrlXWV8lZ81xrXIpfamFSZOdmnmh0bAttGXC7cql713zZffV-WX_GgKSCx4MJg7aESIZghtGHKYt6jHaPRo_6kFWQ1pMnlKCboZ_LoqOm66cIpyunMKyqtAy3MbiTwBrBxcHzw23E9sae0NDYTdkT2VvaYtrd2-ffv-GI4vfpAuoY6rrr7uwY9zL31_jr-ej60g==
Last edited by teLe#1028 on Feb 24, 2015, 12:15:45 PM
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" If you play blood magic in my opinion the best way to sustain molten/lightning strike is lust for carnage or (having a 3r2g1b shav) using life gain on hit. That way you can also drop vitality. Then i would drop also leap slam and put enhance with herald of thunder and blood rage (possibly put em in the vertex mask-->enhance op boost) Another way to boost both ES and damage is changing the shield. A cheap possibility is rathpit. I personally run saffel only on ele reflection + other bad mods. About the blood rage sustain i don't know how it is doable to get a shavronne revelation on torment. The tree i would run at your level is: http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAecMfQ18DY0OPBB_EVAUcRVQFy8bJRzcHRQi9CSwJbwnCyepKPospi2oL281uTboN4M6UkKjRnFG10cGSVFLrlcpV8lZ81xrXIpfamFSZp5sC20Zbpdwu3GFcql713zZffV-WX_GgKSCx4MJg7aESIZghtGHKYx2j0aP-pDWkyeboZ_LoqOm66cIpyunMKyqsZC0DLcxt9a4k8AawcXB88NtxPbGntDQ2RPZW9rd21nb59-_4Yji9-kC6hjquuvu7Bjw1fKc9zL3vvfX-Ov60g== Last edited by manu91xd#0324 on Feb 20, 2015, 6:28:13 PM
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Hey, im new to Atziri, need some help here. Been dying to Trio Bosses all the time, can kill the first with no problem, the second i die once, and the third i always die the rest of the portals... Wich order should i follow on killing them and also wich flasks are required for them?
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Hey folks, so i have this build almost identical to how the OP had made it pre 1.3 except i cannot get RF stable, no matter what i do it burns my ES down, would love if someone could check my build and see if im missing something simple to fix it, currently at hideout i have 91%(199%) fire res, if i recall prior to 1.3 i had 92% which made RF stable.
Yes i don't need RF i know, but i spent enough currency on gems etc to make it work so id like to just try get it working once more, thanks in advance. http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAecMfQ18DY0OPBB_EQ8RUBRxFVAXLxo4GyUc3B0UIvQksCW8JwsnqSj6LKYvbzW5Nug3gzpSPV9Co0SrRnFHBkuuTLNQMFJTVdZXyVnzXGtcil9qYVJk52aebAttGXC7cql713zZffV-WX_GgKSCEILHgwmDtoRIhmCG0Ycpj0aPpo_6kFWQ1pMnl5WX9Juhn8uio6brpwinK6cwrJisqrQMwBrBxcHzw23E9sae0NDZE9lb2t3bXtvn34rfsN-_6QLqGOq67Bj3MvfX-Ov60g== Last edited by dosh42#6433 on Feb 20, 2015, 9:35:48 PM
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