[Official] WINE info thread

After creating a fresh prefix and doing a fresh install, experiencing larger and more frequent FPS issues. Perhaps I'm simply missing some key configuration somewhere, but the last time I played (Roughly 1.5-2 weeks ago) it was playable. I'll look into things closer to see if I just missed something.
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CabooseDog wrote:

Yeah it turned out not to be a problem with Wine or PoE (I did install that exactly according to the guide) but apparently something with DirectX9 not being up to date, so I updated that in PoL and everything works great...


What version of DirectX did you end up going with?

I've got some pretty painful FPS issues now I have it up and going again thanks to Sovwyn's wiki entry. It's close to unplayable. Scrambling about for what else might be missing to lift the frame rate to pre-patch levels.
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GamingRendo wrote:
After creating a fresh prefix and doing a fresh install, experiencing larger and more frequent FPS issues. Perhaps I'm simply missing some key configuration somewhere, but the last time I played (Roughly 1.5-2 weeks ago) it was playable. I'll look into things closer to see if I just missed something.


Same here. :(
setting "Strict draw ordering" to disable may add few fps, try it out, it's in POL graphic options
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Vonmalefic wrote:

What version of DirectX did you end up going with?

I've got some pretty painful FPS issues now I have it up and going again thanks to Sovwyn's wiki entry. It's close to unplayable. Scrambling about for what else might be missing to lift the frame rate to pre-patch levels.


I stayed with DirectX9.

I have similar FPS issues, but my machine isn't impressive and I was having the issues before; I turned all the ingame settings to low and lowered the texture quality in config.ini, but it only does so much (to be fair, I'm playing on laptop, so its to be expected).

For me its ok, I only play on my laptop 10-20% of the time, otherwise I'm on my windows desktop (that actually has a graphics card besides the integrated one).
Last edited by CabooseDog#7947 on Mar 3, 2016, 3:09:15 PM
It is working for me on Arch Linux with Bumblebee/Prime for Desktop without any issues. Video and Sound is working, frames are fairly stable. I did not have to reinstall Path of Exile or the wineprefix as this is an existing install working since last summer.

linux 4.4.1-2
nvidia 361.28-1
bumblebee 3.2.1-10
primus 20151110-5
lib32-libpng 1.6.21-1, lib32-libpng12 1.2.56-1, libpng 1.6.21-1, libpng12 1.2-56-1
wine 1.9.4-1
winetricks 20160109-2
32-bit wineprefix

I have recently installed vcrun2015 riched20 usp10 with winetricks.

These packages seem to be installed as well but I don't know if they are required as they might be residual packages from other applications.
d3dx10, d3dx9_26, d3dx9_28, d3dx9_31, d3dx9_35, d3dx9_36, d3dx9_39, d3dx9_42, directx9, ie8, msls31, riched30, vcrun2005, vcrun2008, vcrun2010, wininet, xact_jun2010, xact, xinput
Confirmed, I'm an idiot who had to spend hours figuring out what Heniek & others had already posted... libpng has to be version 1.2. (Still not sure why since I know wine & playonlinux/imagemagick are built against version 1.6... but then I could at least get a new error message, and was able to use the downloaded vc_redist*exe since the shellscript wouldn't run.)

Thank you all, and sorry for the noise.

(And thanks for the headache that forced me to find & fix another bug I had missed months ago.)
^
Last edited by _MAL_#6485 on Mar 31, 2016, 4:49:31 PM
Ok with the new patch i can use other wine versions, before it was only 1.9.4, on others game crashed in hideout or highgate.
But i have the same problem someone wrote about before with blood rage for example, FPS drops from 110 to 35 when i activate it, i tried some other wine versions in POL and for example
1.9.2-staging-SC2_SetProcessDpiAwareness-stub
is working a little bit better, fps still drop but it's jumping back and forth.
I don't remember this problem exist before:/

Would be nice if anyone from GGG answer if anything changed with this... :/
Just to add a "me too" - my normally-blazing-fast nVidia 970 isn't happy with this latest patch. I was consistently getting 60+ frames last week, now it drops to under 10 when Incinerate covers a pack.

Config:

Wine 1.9.4
Arch Linux (tried default kernel 4.4 and linux-ck 4.3)
nVidia driver 352.79 (also tried 361.28)
Clean install of PoE using Sovyn's guide (thanks btw, it's awesome)

Tried with --nosound to see if it's sound related (it isn't)
Tried dropping to low gfx settings - doesn't help

Basically, very similar results to _MAL_. Here's hoping the actual Ascendancy patch contains a fix ;)
Last edited by Gwmngilfen#1232 on Mar 4, 2016, 7:04:46 AM

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