1.1.2b Patch Notes
Thank you.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt | |
" If this is the design philosophy, then could you sort out the phoenix exile? Casting Flammability/Ele Weakness should at least make her start losing health considering Righteous Fire. Very happy about this change, however. Less grindy battles = better more interesting and dynamic battles. Last edited by Castaras on Apr 17, 2014, 8:04:12 AM
| |
o.o
VGazer/SmashGazer/ChargeGazer/PyroGazer/BoomGazer/FrozenGazer/FlashGazer/BGazer/SlashGazer/ScionGazer/BlockGazer
Fish Sticks. | |
Where the hell is my mother fu**ing BALL LIGHTNING?! :)
IGN Ken__Kaniff
|
|
While I felt the rogues were just fine as they were, I am glad to see that the devs have heard complaints and have responded. More specifically, the idea of lowering life amounts rather than an overall nerf of the rogues.
I am also glad to see a bit more in depth reasoning within the description of the changes. ...narf
|
|
I definitely like the idea of more explanation for the reasons behind the balance changes being included in the patch notes. Good job as always ggg.
| |
Great news :) will be nice not getting minions demolished by those raining arrows while they run back and forth >.>
| |
So, the shieldcharging viperstriker? He needs a fix, you kill him and then use all two full life pots but still have to portal out to not die to his venom... hope something was done about him.
| |
" I play RF and you could cast flammability AND ele weakness on me at the same time and I still wouldn't lose health. So it would make sense that a rogue exile is smartly overcapped ^^ Exile is an illusion, exile!
|
|
damn... I'll still have to run away from anything that summons skeletons cos my arc can't hit them and won't chain from the skeletons.
|