New Ground Slam Effect in 1.1.2
Hmm cool, but it kind of goes against the skill description now, will that change?
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While I'm definitely in the camp that prefers the old look, I can see that the glowing blast lines could mislead one into thinking fire damage was being dealt. I'm definitely not a fan of the spikes, though.
I don't know how much of a nightmare it would be to code and/or render, but a rolling wave of ground (or just a rolling wave of distortion like actual shockwaves?) from the impact point would be perfect, in my opinion. A simpler version might be a wedge of the shockwave totem effect. "People ask me why I do this at my age. People are rude."
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Yeah I use ground slam because I like melee fighting, but the new visual makes it way more like a Geomancer spell.
Slamming the ground with a big mace you'd expect the damage to come from a shockwave or rocks/earth flying up or cracks in the earth (like before). I think the idea is cool, but they need to tone down the spikey'ness. The idea of ground slam is that it's a brutal strength based attack, down with maces. The idea this just causes the enemies to be impaled with spikes is just "off" Last edited by Zaqwert#4447 on Apr 4, 2014, 7:05:16 PM
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Not a fan of this being groundslam.
It is a cool effect but should be a new skill. Would rather goundslam was just shockwaves like when Brutus does it. When I kill a man he stays dead.
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O.O
VGazer/SmashGazer/ChargeGazer/PyroGazer/BoomGazer/FrozenGazer/FlashGazer/BGazer/SlashGazer/ScionGazer/BlockGazer
Fish Sticks. |
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Still no pants for my templar(s)?
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" MF backpacks cargo pants and utility belts with more spaces that go in belt boot or glove slots :D for those grinding runs |
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new groundslam effect: badass
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I'll be honest with you.
I don't like it. Edit: See, I get where you guys are coming from, it is old, doesn't scale with AoE and doesn't work properly for hitting higher heights. I just wish there was a way of fixing these problems while keeping the idea of a shockwave splitting the ground. Last edited by THEBATTLEMASTER8#2518 on Apr 4, 2014, 10:31:32 PM
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I agree aswell that it's good to know that skill effects will be updated, as there are quite many that look very outdated by todays standards.
But I don't think this new Ground Slam has succeeded when it comes to style. The effect in itself is cool and would fit a spell of some sorts, but it just doesn't fit Ground Slam. I too agree that a shockwave of somesorts would be better. If at all possible, take the fan feedback GGG and change it! But save the current new effect for another spell. |
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