[Tool] Looty! Very fast stash search & XP tracking.

Awesome tool! I'd be lost without it. Thank you!

One thing I couldn't find was a column for "Increased Elemental Damage with Weapons" (WED).
If it's possible to add, that would be great. Cheers!
Great tool, only sucks that forces me to use Chrome browser.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
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kefirhl wrote:
Great tool, only sucks that forces me to use Chrome browser.


Lemme guess, FF forevar? :wink:
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kefirhl wrote:
Great tool, only sucks that forces me to use Chrome browser.


Hoping to make a firefox port in the near future because i think firefox extensions just automagically work in their mobile browser so that would let me use looty on a tablet. Also it works in chromium if you want to avoid a lot of the extra "features" of chrome
"
Jalish wrote:
Awesome tool! I'd be lost without it. Thank you!

One thing I couldn't find was a column for "Increased Elemental Damage with Weapons" (WED).
If it's possible to add, that would be great. Cheers!


Pretty much litteraly this (praise & request).

A tool for searching your stashes for mods/values is absolute badassery. Thanks for putting the time in doing this.

edit : also, any luck you're gonna add classes to html markup of the div#controls ? I'd love to throw a couple styles on my devtools to make it easier on the eyes.
Last edited by Toup#4293 on Dec 8, 2014, 4:32:45 AM
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Toup wrote:
"
Jalish wrote:
Awesome tool! I'd be lost without it. Thank you!

One thing I couldn't find was a column for "Increased Elemental Damage with Weapons" (WED).
If it's possible to add, that would be great. Cheers!


Pretty much litteraly this (praise & request).

A tool for searching your stashes for mods/values is absolute badassery. Thanks for putting the time in doing this.

edit : also, any luck you're gonna add classes to html markup of the div#controls ? I'd love to throw a couple styles on my devtools to make it easier on the eyes.


Thank you!

What is "Increased Elemental Damage with Weapons" can you give me a screenshot of an item that has it? It might already be in there as a column. What do you need it for?

Also I will try to add the css classes next time I do a release. What are you looking for in terms of classes beyond button and stuff like that? If I do let me know if you come up with something you like and I can fold it back in as an option, if you are willing to share. I have a couple of branches in github that were re-working and simplying the UI without destroying features but I have been too busy to complete them.
Increased Elemental Damage with Weapons can be found on belts, rings, quivers

(for example
)
and some uniques such as auxium : http://pathofexile.gamepedia.com/Auxium
you can also craft it with tora on belts for example.

Increased Elemental Damage with Weapons is different from your %eleDmg under increased damage because it only affects weapons where as %eleDmg affects all elemental damage from spells too not only attacks made with weapons.
10/10

Great tool mate.
Thank you!
"
Sundrino wrote:
Increased Elemental Damage with Weapons can be found on belts, rings, quivers

(for example
)
and some uniques such as auxium : http://pathofexile.gamepedia.com/Auxium
you can also craft it with tora on belts for example.

Increased Elemental Damage with Weapons is different from your %eleDmg under increased damage because it only affects weapons where as %eleDmg affects all elemental damage from spells too not only attacks made with weapons.


As always thanks for walking me through it sundrino!

I added that column, it's right next to the rest of the increased elemental damage ones.
I also add css classes for toup in case he wants to use a custom user-stylesheet.

Are there other columns/features you guys would like to see?
I made some changes to the skin of the UI to experiment with material design stuff (the underlying interactions are pretty much unchanged). Please let me know if I broke anything.

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