[Tool] Looty! Very fast stash search & XP tracking.
Awesome tool! I'd be lost without it. Thank you!
One thing I couldn't find was a column for "Increased Elemental Damage with Weapons" (WED). If it's possible to add, that would be great. Cheers! |
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Great tool, only sucks that forces me to use Chrome browser.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
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" Lemme guess, FF forevar? :wink: |
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" Hoping to make a firefox port in the near future because i think firefox extensions just automagically work in their mobile browser so that would let me use looty on a tablet. Also it works in chromium if you want to avoid a lot of the extra "features" of chrome | |
" Pretty much litteraly this (praise & request). A tool for searching your stashes for mods/values is absolute badassery. Thanks for putting the time in doing this. edit : also, any luck you're gonna add classes to html markup of the div#controls ? I'd love to throw a couple styles on my devtools to make it easier on the eyes. Last edited by Toup#4293 on Dec 8, 2014, 4:32:45 AM
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" Thank you! What is "Increased Elemental Damage with Weapons" can you give me a screenshot of an item that has it? It might already be in there as a column. What do you need it for? Also I will try to add the css classes next time I do a release. What are you looking for in terms of classes beyond button and stuff like that? If I do let me know if you come up with something you like and I can fold it back in as an option, if you are willing to share. I have a couple of branches in github that were re-working and simplying the UI without destroying features but I have been too busy to complete them. | |
Increased Elemental Damage with Weapons can be found on belts, rings, quivers
(for example ) and some uniques such as auxium : http://pathofexile.gamepedia.com/Auxium you can also craft it with tora on belts for example. Increased Elemental Damage with Weapons is different from your %eleDmg under increased damage because it only affects weapons where as %eleDmg affects all elemental damage from spells too not only attacks made with weapons. |
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10/10
Great tool mate. Thank you! |
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" As always thanks for walking me through it sundrino! I added that column, it's right next to the rest of the increased elemental damage ones. I also add css classes for toup in case he wants to use a custom user-stylesheet. Are there other columns/features you guys would like to see? | |
I made some changes to the skin of the UI to experiment with material design stuff (the underlying interactions are pretty much unchanged). Please let me know if I broke anything.
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