[1-2.0] CoC Sci/Sha/Ran/Due with Block - Song of Ice and Fire. Cheap. Fun. Nerfed
" Thanks i'll rebuild once the new update is out. No finesse, heart of oak or ballistic mastery though. Also no dodge or spell dodge. Not enough points for thick skin, weathered hunter or quickstep. Passives i am using now. Finally 1 power charge less (-50% crit chance) My test scion is lvl 88 with 107 points to use. The new passive tree kinda sucks. Edit: Might have to drop blade barrier to free up 7 passive points. Block chance will go down 5% however. Last edited by kompaniet#2874 on Dec 12, 2014, 3:25:27 PM
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" I've edited the tree, it has Finesse now. But yeah, it still sucks. And it always had think skin. Do we load it to different programs? Last edited by SunnyRay#1519 on Dec 12, 2014, 3:22:43 PM
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" I decode the tree in poebuilder cos the normal passive tree website only shows the old one. It didn't have thick skin there nor did i have points for it anyway with my 107 possible passives. Edit: With finesse instead of blade barrier i calculate the block chance to 74% not bad. I think this is better than blade barrier. Also get some attack speed, life and accuracy. The tree i'm looking at decoded in poebuilder: Last edited by kompaniet#2874 on Dec 12, 2014, 3:31:39 PM
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The tree you posted has think skin. It's also 75% block with legacy ungil's, blade barrier offered 1% over cap. 108 points. Dunno what to drop... If you want that power charge, you may use something like this.
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134% increased maximum life (BEFORE)
132% increased maximum life (AFTER) Acro/Phase acro (BEFORE) No Acro/Phase acro (AFTER) +1 power charge (BEFORE) -1 power charge (AFTER) 10% additional chance to Dodge Attacks (BEFORE) -10% additional chance to Dodge Attacks (AFTER) 260% increased Critical Strike Chance (BEFORE) 255% increased Critical Strike Chance (AFTER) 70% increased Critical Strike Multiplier (BEFORE) 63% increased Critical Strike Multiplier (AFTER) 56% increased Accuracy Rating (BEFORE) 60 % increased Accuracy Rating (AFTER) 54% increased Attack Speed (BEFORE) 42% increased Attack Speed (AFTER) 330 to Dexterity (BEFORE) 90 to Intelligence (BEFORE) 50 to Strength (BEFORE) 320 to Dexterity (AFTER) 80 to Intelligence (AFTER) 60 to Strength (AFTER) My summary: The biggest difference is no acro/phase acro/10% extra dodge. The rest will be pretty much the same. |
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" ...with legacy daggers. And that 0.05 cd impact is unknown. I almost killed uber atziri in rampage, no chance for that in torment. Last edited by SunnyRay#1519 on Dec 12, 2014, 3:51:17 PM
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" Yes i edited it in (thick skin) The one u first linked had no thick skin in poebuilder. The second one had thick skin but was missing a 4% life node before it. Bug in poebuilder because of the new tree. It will be fixed once we get the real final tree no doubt. In a new league we will have 59% block chance if i'm not mistaken. No spell dodge and no dodge. Hmm it might be a bit rough. Spell block will be 30% or so if using rainbowstriders and the unique spell block amu. I think the tree with finesse and -1 power charge is the best. The one you linked now has 10% lower max life. Trading this for a power charge. Maybe worth it. Or not. Hard to say. Edit: We can agree on one thing. The build will be weaker both in offence and defence. Probably no chance of doing atziri for those interested in that. I have a feeling thought the build will work fine for normal mapping 66-78 and farming. Maybe not for hc? Last edited by kompaniet#2874 on Dec 12, 2014, 4:02:09 PM
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" That tree trades 5% life for power charge, not 10%, because it's 107 points, 108th can be 5% on circle of life. Last edited by SunnyRay#1519 on Dec 12, 2014, 4:04:45 PM
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" Alright here we go. Charachter is rebuilt. I didn't have enough skillpoints for the circle of life so i didn't go there. I used this passive tree: Used these items and gems:
Spoiler
75 necropolis after patch (1,3,0): https://www.youtube.com/watch?v=O2yrdho5qWM 75 necropolis before patch https://www.youtube.com/watch?v=Fv8cjbqlTzs Less survivability as expected. Spellblock keeping things in check somewhat. Damage output more than enough. Nice first map. My map drops: Too bad it's not on the new league. Yet :) Edit: Need to find two new ungils that aren't legacy. Then i can see what it's really like without 75% block and 55% spell block. But with this build you don't get hit much anyway. Ranged cannot hit due to ondars and melee never get close enough. Safe build imo. Last edited by kompaniet#2874 on Dec 12, 2014, 9:50:45 PM
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Why is survivability so much worse? Lack of Heart of Oak life regen? 300 life is just 300 life...
At least 0.05 cooldown on CoC is barely noticable if at all. Edited the first post. Last edited by SunnyRay#1519 on Dec 13, 2014, 5:59:53 AM
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