Players are using bots killing the game

Can't really see it as a serious problem...
Why on earth does it matter to anyone what someone else they don't know are doing in PoE?
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Cyzax wrote:
Can't really see it as a serious problem...
Why on earth does it matter to anyone what someone else they don't know are doing in PoE?


well because this games economy is built around items if you participate in said economy at all then this will greatly impact you.


unfortunately this is a problem with no real solution since as many have said .. tis a f2p game . you ban a bot .. another bot is spun up .. sure said bot might take half a day to get leveled up again .. but that is trivial to a bot since they can farm literally forever


if there is a solution to this .. its probably going to have to be more creative than a proverbial game of whacka-bot.
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Saltychipmunk wrote:
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Cyzax wrote:
Can't really see it as a serious problem...
Why on earth does it matter to anyone what someone else they don't know are doing in PoE?

well because this games economy is built around items if you participate in said economy at all then this will greatly impact you.

I do participate in it... Still doesn't see any serious problems...

Whether there's more or less items, or more or less currency doesn't actually affect me at all... It only set the bar for what I can achieve at a slightly different level, and that level doesn't actually mean anything for my enjoyment of the game...
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anubite wrote:
but you've seen the statistics haven't you guys? we're SWARMED with bots, there's exactly 70,450--

wait, we have no idea how many bots or RMTers really exist; according to most people on the forums anyone with more than 3 exalts on hand is likely a botter/RMTer

The issue is overblown.



If you have no idea how many there are, how can you possibly determine that the issue is overblown?

I'm sure GGG is doing what it can to combat these things, hell, every online game is. No one to date has come up with the silver bullet.

That said, you can't simply toss your hands up and give in. These things are economy killers.

I think it would be interesting if you could create a guid for each exalt and write that guid to a transaction table every time it enters a players inventory.

This way you could query several accounts giving currency to a single "banking" account. I'm sure some other games do this and farmers wise up and just create multiple banking accounts.

Thing is, if you identify one in the chain, you can identify all in chain.

What would defeat this is if the bank joins a party and the bot only clears and the bank picks everything up, which would require human intervention anyway.

It's important we talk about ways to solve this problem and not be apologists for those that cause it.

Frankly I'm a little shocked by the posts that are apologists for RMT botters.



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andybe wrote:
to me the bots are a god sent.

Sometimes a brain could be a god sent too. :)
Not only is your whole text a bunch of rubbish bullshit from hell you even necroed a 3 years old thread. Not bad... I rate 8/10!
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
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Time2Kill wrote:
As much as I am against bots, hacking and whatever. Bots don't kill a game. they keep games going. Being able to dupe would kill a game. But not botting. How does it affect your game play?


Affect the trading and break the economy. These guys will use bots and drop exalts and unique items first, they will be the first to sell a item for a higher price and other people will do the same, sell too high. Some people (that dont use bots) will realize that cant drop many exalts to buy a unique and will buy exalts from them for real money on web pages and stuff.

This is called "creating demand" in the business world. You create a need where it does not exist and this forces people to consume it, without them noticing that are being cheated.

All kind of hack is unfair and must be fought. These guys can even break the game, like right now: I am on a queue with 1412 users ahead of me, on any server I try to enter, this never happened before in years!
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Bluflonalgul wrote:
Interesting subject.

Background about me: My bot story

I once did bots on a web space game, just for the fun of programming. The main account sky rocketed the ladder, but that wasn't the objective (it's the only unfair point in fact).
I was just doing my things alone, as a peaceful farmer. No RMT. No bullying others unless they start it. I didn't disturbed the others (only a slot in high ladder), so I hardly see anything wrong with that kind of botting.

My accounts were banned once the editor discovered the trick I used to transfer wealth from farming bots to the main account.
Then... I stopped, I had enough fun with that, that was a cool experience of programming.

Regarding bots on PoE, things are a little bit different:

-> there is RMT: I would prefer this money to go to GGG instead of people setting up bots.

-> there are prizes for the best gamers: I feel it's unfair that people with bots get those prizes.

That's why I disagree on using bots with PoE, but I not mad at them: I don't expect coming close to the prizes and GGG are intelligent enough to deal with RMT and money they should have got, it's their business.


About bots detection:

This isn't really the bot that need to be detected, they can be quite smart.
The solution is "follow the money": characters getting unusually wealthy very quickly, characters giving away their orbs, along with 24/7 players, ...
Banning require some manual supervision to verify those symptoms, but an automated answer may be devised...

Innovative idea:

Tag the suspiciously earned items with a "bot tag", like the corrupted tag, automatically. This tag would be viral, contaminating all items traded with a tagged one.
This would mean that a player making a deal with tagged orbs could have his trades canceled or even destroyed if bot origin is confirmed. Even more: experience gained with tagged equipment could be removed, along with some passive skills.
This would halt trade with bots, because those tagged orbs' value would drop dramatically.
In game immersion can be preserved with a story to wrap that, be creative.

Other idea:

Let GGG staff buy a few orbs on RMT, then ban and destroy items and all related accounts. They can backtrack the origin of each item. :)
Easy, cheap, fast, reliable, effective.



Actually this is the best idea I've seen for combating bots. Some other ideas might involve GGG keeping a "hidden" database on all trades and occasionally using reports and queries into the hidden trade database to flag potential bot accounts.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Why not use a bot when this game is balanced around botting ?

You don't really think that players actually find all that currency on their own right ?
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BestMageKR wrote:
Why not use a bot when this game is balanced around botting ?
You don't really think that players actually find all that currency on their own right ?

why not rob a bank? you don't seriously think that all the rich people got their whealth by working hard?

there is so much wrong with the way you think...
age and treachery will triumph over youth and skill!
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RagnarokChu wrote:
GGG slacking about the botting and RMT.

That'll be the game killer, nothing else.

play ssf.
No rest for the wicked

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