Melee classes normal hits need to be registered

well i has 1.34 aspd on heavy strike 2h
with this aspd clearly impossible to hit running target
but if you have higher movespeed and move just further you have additional half second for strike
i do some hit with that on target just runing from me

btw for those who just run you can use bear trap temporal chain flicker strike
Last edited by kiersz on Feb 6, 2013, 6:53:13 PM
to the OP, basically you need to use leap slam or flicker strike, to garantee a melee attack, those abilities will be manditory for most melee builds, also maybe using a speed flask before you go to rush in, but yea melee detection is fine, its all about your attack speed and movement speed, or whether you use a gap close/snare before you try to engage in melee.

Melee is fine, hit detection is fine.

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