1.0.6 Patch Notes
" Um. What was wrong with increased duration? Hate having useful skills nerfed for no apparent reason. |
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on more thing: since OB we are getting multiple buffs to players damage/survavibility, many powerfull uniques/skills were added. Can we expect some difficulty increases to counter this? Im little bit worried game becomes easier with every content patch
IGN: Eric_Lindros
CET: Timezone | |
" Thank You. Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt | |
Chris wrote:
" Completed 7 Challengesreboticon wrote: For real? You still didn't fix the race rewards messing up all forum linking bug? It's been 8 days since you said it was fixed locally. Really hoping this is just an oversight in the notes, because it's a pretty big deal. Gonna have to shelf this one for a while if it's not addressed. GOD has spoken move along lol | |
I don't see the 5 new passives anywhere, the additions to the current passives though are fan-fucking-tastic!!!!
Edit: NVM I see them, behind necro aegis, and 2 more added to one of the bigger minion clusters. Minor additions, but still okay. Last edited by Waves_blade on Jan 29, 2014, 5:43:10 PM
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" Many seems pissed by this change if you look at the leaked 1.06 notes thread, can you tell us by how much the damage has been increased? thanks. Tech guy Last edited by Warrax on Jan 29, 2014, 5:42:44 PM
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fail no pvp
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" We generally rebalance overall difficulty with the big four month patches like 1.1.0. Because they add new challenges and stuff to do, it's generally only harder. | |
No respec for summoners?
IGN: Kulde
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fixed desyncs? ;F
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