Dying Breath 1.0.6 Unique
" you answered your own question, get yourself to level 90+, wear this item and get desync one shotted by 78 map dominous a couple of times, then tell me whether this is a "softcore item" or not. " curses being 5% less nerfed does not mean 5% more damage IGN: poor_newb Last edited by poOrlandu#1224 on Jan 28, 2014, 8:04:34 PM
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As far as I was concerned, Palace Dominus 1-shots people all the time with his touch of god thing. Not sure how that relates to the staff. You'll get... more 1-shotted?
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@iamstryker
I specifically wanted a staff. ^^ @Sachiru That's a really good suggestion! Block is a powerful defensive mechanic and one of the reasons shields are so powerful. There aren't any other staffs so far that have additional block chance, and the key point making most people see this item as underwhelming is the loss of shield coupled with the big boost to damage taken. By the same token though, since the values currently sit at 18 (and would hopefully end up being 24), that's a rather big block chance for no other investment, and doesn't really fit with the theme of the item. I'm definitely going to keep it in the front of my head though! ^^ @Kenzorz Nothing that effects auras YOU cast will effect the auras of the staff, since you're not casting them. @tackle70 "More" modifiers on unique items is something GGG wants to avoid, so it's not going to happen unless it can be strongly justified. @poOrlandu It's not meant to be used by a level 90 character in a 70+ map. It's meant to be usable from 18 up to 68 MAX. " No, it doesn't directly mean that, but it is a reasonable estimation, assuming two curses and both gaining +7% of the original unmodified value of effectiveness on map bosses. @Stealthbug Dieing harder hurts more, right? XD In-Game-Name: Lezli Last edited by Lezli#6741 on Jan 29, 2014, 2:50:00 AM
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needs le hoop, cloak of defiance, the anvil, and bringer of rain.
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival." .\1.2/ ..\3/ [img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img] |
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someone poked me so i want to vomit numbers. i do not mean anything by this but its a fun reference. i will use solo vs party of 6 (all with staff) further vs the 18% and 24% versions. -why can't you people just use something like 20%? ocd cries- i will add quality curse on hit because why not. lastly curse resistances (going to use 70%, 50%, and 30% even if not actuals), using a "less" method because i didn't read enough and its the most likely version. besides, a reduced would simply subtract whatever increases used anyways.
18 * 6 = 108 + 10 = 118% 24 * 6 = 144 + 10 = 154% chart~_ 70% _ 50% _ 30% 18% _ 0.354 _ 0.59 _ 0.826 _ solo hard cast version 1 28% _ 0.384 _ 0.64 _ 0.896 _ solo curse on hit v1 24% _ 0.372 _ 0.62 _ 0.868 _ solo hard cast version 2 34% _ 0.402 _ 0.67 _ 0.938 _ solo curse on hit v2 108%_ 0.624 _ 1.04 _ 1.456 _ max party hard cast v1 118%_ 0.654 _ 1.09 _ 1.526 _ max party on hit v1 144%_ 0.732 _ 1.22 _ 1.708 _ max party hard cast v2 154%_ 0.762 _ 1.27 _ 1.778 _ max party on hit v2 already converted to multipliers |
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i thought that ggg clarified that aura from this item is non-stackable
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too many threads to find that answer, but nice to know.
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" Sorry for the slow response. I'm going to assume the aura size on it the same as normal auras in absence of other evidence. Have you ever tried to keep a group all together to share auras early on with non-q gems? It end sup not being worth the trouble, especially when it matters most (boss fights). You seem to value 18% increased damage as if it was actually 18% more... but it's not. If my party member casts fireball as a lowbie for say 20 avg on the gem but 50 avg tooltip. Then being in range of the aura is worth like 3.5 pts of dmg. So 53.5 is less than a 8% dmg increase for her. And it's actually better for spells, melee attacks get a lot of dmg nodes that 15%+ so it is relatively weaker for them. Meanwhile I'm running around with awful resists, 18% more dmg taken, crap block, and doing 0 damage myself. If the real bonus of the item is supposed to be the increased damage, then it will probably give less than 5% per party member long before lvl 60. Assuming they were full time in range even. Edit: Even if the rebalance it to 24%, it does not need a downside at all. Taking up two slots and gimping your own damage, is a LOT of downside. Last edited by Zaanus#7185 on Feb 1, 2014, 9:42:05 PM
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the damage taken on it sounds like wayyyyy too much for a 2hand staff. In order for this staff to be used as all it would need higher block chance and probably a remake of the "aura" mechanic for curses as well as getting rid of the damage taken. If it is to be used at all as it is then it should be made a scepter and not a 2hander.
I am very sad to see this staff having such a big negative for a relatively small positive, I doubt it will ever be used as is and saying this my favourite weapons are staves. I hope that you re-think it having any negative. As a leveling item this should see as much use as Death's Harp ; it will be used until act 2 cruel unless you find a better shield + onehand combo, which is very likely. Leveling as a summoner necro aegis would be much more effective, as a caster actual damaging items would be much more effective, as a support leveling with a friend the 18% is not worth it however with a FULL party it would be, the situation in which it would be used would be like once in a million years though unless people actually build their party around it which I highly doubt will ever happen is that is not needed and not efficient if you ever plan on soloing. So unless someone actually makes it work in some way, sadly this will end up gathering dust in the same 2 tabs as my other 1 chaos uniques that nobody is interested in buying. Last edited by NeoRussia#7007 on Feb 2, 2014, 7:38:54 AM
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Put this item on your Guardian and boom, 2 more auras for you and your party, without you suffering any slots on yourself.
Small minded folks yee be. If you stand next to a double boss Corpse-Explosion, you're gonna have a bad time. RIPKRIPP
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