The Four 1.0.6 Summoner Skills
Loving this stuff, as a summoner since closed beta, it's always fun to see new toys!
IGN Phaserun_Neverforget
| |
Desecrate sounds awesome! Another option for the degener I have in mind.
The silent majority.
|
|
" The current version is supportable by almost all melee supports, including Multistrike and Melee Splash, similar to Raised Zombies. There is no limit on the number of Raging Spirits that can be active at once. " It currently is not stackable, as on other ground effects. " The current version instantly consumes corpses near the targeted corpse, and the number of corpses consumed increases the duration of the effect. The effect applies to all of your minions, even those created after the skill was used, and regardless of how far they or you are from where the Offering was cast. The effect has a relatively short duration, but is very powerful. This is just the current state of these skills; It is entirely possible that some of these factors will change before you see them next! Balance & Design Last edited by Rory#0000 on Jan 21, 2014, 1:01:26 AM
| |
Going to use my summoner again! Probably use totems to cast the raging spirit instead of skelly brotem
|
|
Mmmh.. summoner looks fun now
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
|
Cool spells but I was really hoping for a specter recall ability.
www.twitch.tv/ephixagames
|
|
cool, no limit on raging spirit... great for cast on critical
also i hope they fix animate weapon/guardian... its totally trash skill |
|
Will the corpses summoned by Desecrate interact with Detonate Dead? If so how is the max life of the summoned corpses determined?
On another note, Will there now be a Desecrate spell and a Desecrated Ground effect from items in the game? Or will desecrated ground be changed? |
|
" The corpses are based on the level of your Desecrate skill, though can't go too far above the area level. It'd be roughly equivalent to the life of non-magic monsters of that level. " Desecrate ground has a new effect, and has been changed in how it does damage to a flat value. We'll have more information on this available soon! Balance & Design
| |
Hell yes, Bone Offering is exactly what I needed for my Elemental Animator! Thanks for the update. Also, congratulations Rory!
Edit: Will the skill effect duration nodes affect the duration of the offering effects? same name in-game Last edited by iao#2860 on Jan 21, 2014, 1:31:41 AM
|