[2.2] JForce's Reave Duelist Build

Nice hentai porn stream.
I am new to the duelist, attempting a reave/attack speed/evasion build. I'm loving this class, would love to see a video of this guy in action
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Womanrights wrote:
Nice hentai porn stream.


Thanks :>
Currently level 60 in Nemesis with this build, just a few questions:

1) Why not use Whirling Blades - Leap Slam - Blood Magic - Faster Attacks 4L in Gloves/Boots/Helmet/etc? You can save a potion slot and instead of quicksilver you can always have a Topaz for Heralds/etc. Is it because Whirling Blades desyncs a lot?

2) Why don't you have your Purity of Lighting and Enfeeble leveled up more? With the 2x +30 INT nodes you should be able to, shouldn't you?
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Celidion wrote:
Currently level 60 in Nemesis with this build, just a few questions:

1) Why not use Whirling Blades - Leap Slam - Blood Magic - Faster Attacks 4L in Gloves/Boots/Helmet/etc? You can save a potion slot and instead of quicksilver you can always have a Topaz for Heralds/etc. Is it because Whirling Blades desyncs a lot?

2) Why don't you have your Purity of Lighting and Enfeeble leveled up more? With the 2x +30 INT nodes you should be able to, shouldn't you?


Leap Slam is more versatile since you can use it to leap over obstacles and it is less prone to desync

and I"m currently only spec'd into 1 of the int nodes, the end game goal is to be able to drop those if possible and at their current levels they do the job i need them to, if you would like to spec em both and stack more into to use higher level curses and such you can.
You could use both though, since you're not really using your 4L Boots. However, I guess the desync would be the main issue, since they do desync all the time.
posted introduction/demonstration video, streaming at the time of this posting
Why not use Cast When Damage Taken linked with Enduring Cry, Enfeeble and Decoy Totem. I know you said you were used to using Enduring Cry because you're so used to playing Melee, but wouldn't it improve survivability since you don't have to waste time casting spells when you could otherwise be constantly attacking?
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Celidion wrote:
Why not use Cast When Damage Taken linked with Enduring Cry, Enfeeble and Decoy Totem. I know you said you were used to using Enduring Cry because you're so used to playing Melee, but wouldn't it improve survivability since you don't have to waste time casting spells when you could otherwise be constantly attacking?


it would probably help yes, this is just an inefficient thing i do out of playstyle habit and wanting to have more manual control, i did the whole molten shell enduring cry thing when it first came out with enfeeble on another character and it is quite effective.
i keep dying with this build, it sux cox
ign sooner

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