Multicore support?

So i did a test yesterday together with a fellow player about the graphics rendering in the game..
im running a i7 CPU with Nvidia 570 gpu wich should be more than sufficient for the game...

What we did was put out 2 totems that spammed Arctic breath on a pack of enemies...

I those 30 seconds or so that the totems were active, i averaged at 12-15 fps and only one core was on load...

So, my question is, does this game have multicore support or am i missing something?
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
I guess its not (very) optimized yet to make efficient use of more than one core. My actual 'solution': try to free up one core for an exclusive use for the client.
invited by timer @ 10.12.2011
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Hmm...guess i was right then..darn
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
Its pretty bad. At least for me.. But im sure they will work on it.
Smoother than Smooth.
Yeah, same here, that's why i started testing this...
Going in to OB with issues like these seems bad.
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
Can we possibly have a dev or anyone comment on this?
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
I run a 470, and the only skill that I've been able to make my FPS drop at is with spamming Poison Arrow. The particle effects eat up a good bit of my resources, and so they should. That being said I keep VSync on and stay within 50-60 FPS for nearly all of the content.
Yeah, tried vsync too, does not help that much and most important, does not change the multi-core support..
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
I'v managed to make the game laggy with recording only, and even with that GPU&CPU load wasn't at 100%.
Otherwise I think the game is well optimized, I have AMD Phenom II X6 960T and MSI R7850. For some reason, I have minor lag in some other games, such as TF2 while PoE is almost always stutter-free (when I'm not recording).
I can't comment on this game, but I know most games use a single cpu core because multicore support is really difficult with games due to their real-time nature, or something. The source engine took a long time to support it and they have many more developers than we do.

Because of this I generally go for higher per-core clock speed than multi-core when selecting a CPU.
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