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1.0.1 Patch Notes

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HowNowNZ wrote:
I dont get why everyone is bitching about the CoDT, just cast the fucking spells yourself like you always had to before you lazy fuck wits

All you doom and gloom people really do need to stfu though. Nerfing solo play? Piss off, if you play solo now, there want be any change because you still play solo. Jesus some of you just want to bitch and moan for the sake of it


You get 8 buttons. 1-2 is used for movement. Say six left. Do you really think that is enough for every attack, curse,buff and totem for most builds? Let ppl map more abilities and maybe a autocast gem might not be so worthwhile. Enjoy your probation by the way.
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warpg8 wrote:
It's funny how much you're pushing group play, yet when players open up public parties for bandits, they get sent back to softcore by bored high-level players who having nothing to do but grief lowbies and have no recourse but to be paranoid and stand next to a town portal, beg higher level friends (if you have them), or pay someone.

I also love that your policies don't allow for me to publicize WHO these griefers are to at least attempt to prevent other people from putting 16 or 20 hours into a toon and then getting 3 shot by surprise PvP in a PvE-centric, loot-based ARPG. I mean, god forbid players actually have some kind of negative backlash for griefing in a mutiplayer game. That would be insanity.


The bandits cleary tell you that you will be hostile to others who take other options than you, it is absolutely 100% your fault if you get ganked by putting your trust into strangers on the internet.

A good alternative is doing them solo or with people you know.

God forbid there is 1 out of 4000 places where you can group in the game where (100% volunterely) pvp might happen.
Well, For one cba struggling to cast 5 buffs by hand just to stay alive in melee range. That gem opened up so many different possibilities than before... Imo you went overkill on it.

Codt broken for good.
Sometimes looking for trouble gets trouble to look for you.
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puaiohi wrote:
The CODT nerf would be easier to stomach if they waited until the end of the 4-month leagues to do so and announced the proposed changes well ahead of time. At least give more heads up time--despite knowing some type of change was coming, not knowing the specifics until a day before really stinks.


This is sooooo true
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Frozen_Beans wrote:
b) it was never intended that people don't level the gem;

This is not true. The last episode of "Build of the Week" clearly shows, that the devs where aware of the gems capability and even used it themselves!
Last edited by sylanna#6351 on Nov 12, 2013, 3:26:11 PM
CoDT nerf Boooo Booo Wendy Booo
Last edited by knightscream101#3543 on Nov 12, 2013, 3:26:44 PM
Dunno why you would... is it worth an exalt for a skill point?

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batminsk wrote:
Hi guys i have a question.

I have helped Oak in all difficulties and i want to get a passiv skill point in merciless difficulty (don't want the endurance charge anymore), it will be possible with the patch?

What is the future recipe?

Thanks !
CoDT nerf needed but this isnt what I had hoped for.
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damaxxerous wrote:
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Stealthrider wrote:
Wow, that CoDT nerf is pretty huge and severely hurts players using it currently; those players *will not be able to use the link combo at all* until their CoDT gem is leveled massively, and at that point the combo wouldn't even be worth using thanks to CoDT needing a shitload of damage taken at higher levels.

CoDT is the only gem I know of that gets *worse* as you level it, and now we're being forced to level it anyway just to use it at all. That's pretty ridiculous, you could have at least buffed its later levels so that you don't need to sit around for 20 minutes waiting to take 2000+ damage.


+1 this


I also +1 this +1. I remember how dead i was when trying to cast a curse, a totem, enduring cry, molten shell and maybe immortal call. You either make some buffs instant or get a damn grip tbh.
Sometimes looking for trouble gets trouble to look for you.
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uzurper wrote:
"
damaxxerous wrote:
"
Stealthrider wrote:
Wow, that CoDT nerf is pretty huge and severely hurts players using it currently; those players *will not be able to use the link combo at all* until their CoDT gem is leveled massively, and at that point the combo wouldn't even be worth using thanks to CoDT needing a shitload of damage taken at higher levels.

CoDT is the only gem I know of that gets *worse* as you level it, and now we're being forced to level it anyway just to use it at all. That's pretty ridiculous, you could have at least buffed its later levels so that you don't need to sit around for 20 minutes waiting to take 2000+ damage.


+1 this


I also +1 this +1. I remember how dead i was when trying to cast a curse, a totem, enduring cry, molten shell and maybe immortal call. You either make some buffs instant or get a damn grip tbh.


+2 to this why play mele bether get dual totem then same shit u cast just more mf and faster

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