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0.9.13b Patch Notes

Version 0.9.13b
  • Added another Unique item.
  • Finally added the ability to bind "Move only" to a skill slot.
  • Diamond, Granite, Ruby, Sapphire and Topaz flasks now display an effect on your character when being used.
  • Added a new flask mod - "of Warding" which cancels all curses currently on you and prevents you being cursed while that flask's recovery is in effect. This also puts a visual effect on your character.
  • Spiders that use Flicker Strike now look different than ones that use Viper Strike.
  • Fixed a server crash that could occur when using Phase Run.
  • The Vulnerability curse's additional chance to be stunned now works correctly.
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Warding flask should have been an aura that lowers effect of curses tbh. We still need "of Grounding" for shock.

Move only: FUCKKKKKKKKKK YEAH BOY
way to g o another unique
"
Chris wrote:
Version 0.9.13b
  • Diamond, Granite, Ruby, Sapphire and Topaz flasks now display an effect on your character when being used.
  • Added a new flask mod - "of Warding" which cancels all curses currently on you and prevents you being cursed while that flask's recovery is in effect. This also puts a visual effect on your character.


Very nice, very nice.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
Xendran wrote:
Move only: FUCKKKKKKKKKK YEAH BOY


Ill second that
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
OM NOM NOM. Ty for the patch and the patch notes ^_^
Wow usually ppl would just go ahead and fix the crash bug for any smaller patch.

But we get a new unique and an amazing flask mod.


Thank you very much.

Edit: for the next patch I'd love a golem support gem for melee attacks <3 !
Last edited by Saviouress#6995 on Nov 1, 2012, 1:07:33 AM
Gangnam Style Emote for next patch please :P
Curse Balancing!

Except...

How does that work with map mods?

Does it provide temporary immunity to the map curse?
"
Waves_blade wrote:
Curse Balancing!

Except...

How does that work with map mods?

Does it provide temporary immunity to the map curse?
No.

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