Looking forward to the release.
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Chris wrote:
We feel that a really important part of playing an online ARPG is the ability to be able to trade the items that you find. The reason why they feel so amazing to loot and collect is because they have value to other players.
Loot should inspire awe from being awesome, build-enabling treasure. That's what makes loot amazing regardless of whether you're self-found or someone who wants to get rich trading.
I'm not interested in a purely self-found league so I shouldn't care but man, wasn't expecting this. Let's paraphrase: "screw you self found, trading is at the heart of PoE. Get used to it."
Anyway, end of rant.
Back to looking forward to the release!
There has to be a low point where some people stop complaining because it's just not worth it, and I have yet to see it. - Squeakypaw, 2013 Last edited by obadonke#0693 on Oct 22, 2013, 2:14:10 PM
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Posted byobadonke#0693on Oct 22, 2013, 2:13:48 PM
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"
obadonke wrote:
Looking forward to the release.
"
Chris wrote:
We feel that a really important part of playing an online ARPG is the ability to be able to trade the items that you find. The reason why they feel so amazing to loot and collect is because they have value to other players.
Loot should inspire awe from being awesome, build-enabling treasure. That's what makes loot amazing regardless of whether you're self-found or someone who wants to get rich trading.
I'm not interested in a purely self-found league so I shouldn't care but man, wasn't expecting this. Let's paraphrase: "screw you self found, trading is at the heart of PoE. Get used to it."
Anyway, end of rant.
Back to looking forward to the release!
...and that is why I will never support the game. Play free forever!
Crafting doesn't exist in POE. Gambling does...and the house always wins.
Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(
Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.
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Posted byToxicRatt#5950on Oct 22, 2013, 2:38:39 PM
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"
obadonke wrote:
Looking forward to the release.
"
Chris wrote:
We feel that a really important part of playing an online ARPG is the ability to be able to trade the items that you find. The reason why they feel so amazing to loot and collect is because they have value to other players.
Loot should inspire awe from being awesome, build-enabling treasure. That's what makes loot amazing regardless of whether you're self-found or someone who wants to get rich trading.
I'm not interested in a purely self-found league so I shouldn't care but man, wasn't expecting this. Let's paraphrase: "screw you self found, trading is at the heart of PoE. Get used to it."
Anyway, end of rant.
Back to looking forward to the release!
I can't believe a developer and aRPG fan said something so absurdly and completly wrong. I'm shocked.
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Posted byAsphael#3027on Oct 22, 2013, 3:03:48 PM
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"
Chris wrote:
We feel that a really important part of playing an online ARPG is the ability to be able to trade the items that you find. The reason why they feel so amazing to loot and collect is because they have value to other players.
Wow ... rly bro? I love this game!! I have played it since day 1 of OB. But to speak that way is a slap in the face to me. I play almost purely self found and solo. And I know of a TON of people that enjoy that style gameplay. None of us could give a rats ass what an item is worth to someone else. I want to find phatlootz and say "OMG what fkn awesome chest. 6l massive hp/res/ect ... My marauder is going to be so beastly with this!!" or "Hole shizzle. This epic wpn would be amazing to make a build around!!!" ... NOT "oh .... wow ..... something i can sell ....."
I am severely disappointed.
Check out my Frozen Dagger build in the Shadow forums!!
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Posted byJuggla1570#0315on Oct 22, 2013, 3:04:26 PM
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"
Asphael wrote:
"
obadonke wrote:
Looking forward to the release.
"
Chris wrote:
We feel that a really important part of playing an online ARPG is the ability to be able to trade the items that you find. The reason why they feel so amazing to loot and collect is because they have value to other players.
Loot should inspire awe from being awesome, build-enabling treasure. That's what makes loot amazing regardless of whether you're self-found or someone who wants to get rich trading.
I'm not interested in a purely self-found league so I shouldn't care but man, wasn't expecting this. Let's paraphrase: "screw you self found, trading is at the heart of PoE. Get used to it."
Anyway, end of rant.
Back to looking forward to the release!
I can't believe a developer and aRPG fan said something so absurdly and completly wrong. I'm shocked.
Im shocked that you are shocked
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Posted byBurmeister99#3478on Oct 22, 2013, 3:06:44 PM
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Ready for this?! I know I am
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Posted byXxZepherxX#4993on Oct 22, 2013, 3:10:32 PM
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All auras are seriously 60% reserve now? That's insane.
IGN: Surging_Strike
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Posted byElste#6572on Oct 22, 2013, 3:15:39 PM
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Crafting doesn't exist in POE. Gambling does...and the house always wins.
Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(
Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.
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Posted byToxicRatt#5950on Oct 22, 2013, 3:20:04 PM
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"
Elste wrote:
All auras are seriously 60% reserve now? That's insane.
All but Clarity I think I read.
Crafting doesn't exist in POE. Gambling does...and the house always wins.
Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(
Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.
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Posted byToxicRatt#5950on Oct 22, 2013, 3:20:33 PM
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"
ToxicRatt wrote:
"
Elste wrote:
All auras are seriously 60% reserve now? That's insane.
All but Clarity I think I read.
I feel this patch has not only a serious nerf on auras, but an incredible nerf to any blood magic keystone user.
IGN: Surging_Strike Last edited by Elste#6572 on Oct 22, 2013, 3:24:23 PM
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Posted byElste#6572on Oct 22, 2013, 3:23:33 PM
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