0.9.12x Patch Notes and PvP Arena rules

I'm really looking forward to this, I'll try to have a decent character and build
Good, that deaths in hc arent permanent.
But hc chars that can actually die and be moved to default, man this will be pvp for real men!
>=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!?
',',',=====<
Forums need a PvP section.

I have a summoner also as a main but never expected it to be viable in PvP. Not all good PvE builds will work for PvP.

Fight censorship
https://www.reddit.com/r/The_Donald/
Last edited by Mr_Bill#4690 on Oct 24, 2012, 7:23:53 AM
"
Mr_Bill wrote:
Forums need a PvP section.

I have a summoner also as a main but never expected it to be viable in PvP. Not all good PvE builds will work for PvP.



Good point. Just like "not all good PvP builds will work for PvE". People shouldn't expect all the good PvE builds to be good at PvP too.
He who fights with monsters
might take care lest he thereby
become a monster.
Last edited by permaximum#7706 on Oct 24, 2012, 7:51:57 AM
This sounds great. Maybe the HC leagues could be "knocked out when damage would take you below 1hp" - that way it stays true to the HC RP / theory crafting.

Sounds like a good time. I wish there was a spectator mode, I'd love to watch some of these builds people already have prepared in action. I want to watch Anubite vs Moosifer since they were talking it up in that thread.
Very interested in spectating, not interesting in PVP fighting! :( I'm scared of PVP
DEXTERITY: How to rehaul it to be compelling
http://www.pathofexile.com/forum/view-thread/997273
Curious how zombies will work. Do we need corpses? Are there a finite number of them? Do they replenish over time?

Also, the 60 s thing feels great, but I'm sure there will be more tournament styles in the future that allow double or triple that time limit.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
I hope you start with max traps available, because one of the things that's annoying with traps is how it resets to 0 upon entering an area, and you have to wait for the cooldown to have a single trap available...
Last edited by Thalandor#0885 on Oct 24, 2012, 9:30:36 AM
What will happen the OP uniques like facebreaker, maligaro's, volls maul and such for level 28 pvp they ll broke the balance for good...

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