1.0.0 Balance Changes

I can't really get behind these changes, killing the value of 5 links even further as well as (possibly) raping solo play. I'm not sure how these will translate but after spending thousands of hours and hundreds of dollars I think I'm really done.
I guess I should thank you for helping me to get over the addiction at least ;)
Thanks, and good luck.
Ign - Nef_Reave
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Last edited by private on Apr 15, 2020, 6:20:36 PM
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Velocireptile wrote:
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kuan999 wrote:
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Velocireptile wrote:
People complaining that they cant run 5 Auras anymore.

BAHAHAHAHAHAHA.


Idiot or what?
For running 5+ auras you need to put some passive points into EB and mana nodes and its some other bulid than stupidly put all passives into life nodes.
So yeah nerf that kind of bulids and make all chars low life es or stacking only life.


Im the Idiot?

So you know what the final Aura and Passive Tree changes are?

Well since you know so much Mr. Knowitall. Please enlighten the rest of us.
So that I can plan my Respec's and everyone else can stop their pointless whining.

Or are you doing what everyone else that's having an Aura Tantrum is doing, Engaging their Keyboards but not Engaging their Brains.


I answer to your first troll response with some idiotic buhahaha.
Do you ever tried run many auras?
I do and there is a think:
When i do norm piety in group i usually have 600 life 800 mana
Normal chars got 900 life
When i do cruel piety i usually have 900 life 1200 mana
Normal chars got 1800 life
Now for example i farm fellshrine merc and got 1500 life/1700 mana (talking about hc)
So running many aures requires to take mana nodes and sacriface some life or dps nodes and i dont know what is wrong with that choice...
Now GGG change some of auras to % mana reserve so my bulid PROBABLY would need to abandon one or more auras.
So i will be forced to do same bulids as most peoples by just stacking life nodes and left mana nodes or Eldritch Battery to survive.
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Last edited by private on Apr 15, 2020, 6:20:53 PM
So much anger over aura changes. A week after the patch is out and new builds are figured out, everyone will have forgotten about running 37 auras at once. Let the patch come out.
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sharkh20 wrote:
So much anger over aura changes. A week after the patch is out and new builds are figured out, everyone will have forgotten about running 37 auras at once. Let the patch come out.


While I agree for the most part there is some legitimacy to the concerns regarding solo play being put at a great disadvantage due to the change.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
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Madcow1120 wrote:

regardless of the actual tree change it will require a passive use that was previuosly used elsewhere. But I guess it's hard to think past your own trolling eh?


What are you basing this information on? - Speculation

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kuan999 wrote:

So i will be forced to do same bulids as most peoples by just stacking life nodes and left mana nodes or Eldritch Battery to survive.


What are you basing this information on? - Speculation

So you are saying you need to change your build and make it the same as everyone else's.

Because GGG said they are changing Aura's and there will be more Auras based on % instead of flat numbers.

But you have no idea what exactly those changes entail. Especially since Aura's are getting buffed.

Do you know that the % isn't dropping?
Do you know that Quality will not add some great new bonus?
Do you know what the final Passive Tree looks like and what effect it will have on Auras?
Do you know that you will have the exact same build you do now, regardless of Auras, considering the Tree Overhaul?

No, just like everyone else, you know nothing at all.

And when I point that out to you, you start some personal crusade against me because I am the Troll.
I didn't come on here and single anyone out or call anyone names.

You two did.

Stop trying to be Path of Exile Nostradamus and predicting doom and gloom for everyone.
As well as simultaneously assuming that everyone will be running the exact same build. Since your 6 Aura MF Sporker will now have to take some tinkering.

Take a chill pill and wait for the actual information to be out, instead of getting angry and then misdirecting that anger at anyone who points out the error of your ways.

You can be the ripest, juiciest peach in the world,
and there’s still going to be somebody who hates peaches.
Last edited by Velocireptile on Oct 15, 2013, 7:18:16 PM
I am being told conflicting things and am not sure which to believe. I reviewed the wording here but it is still vague.

The increased chances to "obtain" 4+ linked items refers to drops as well as craft? just craft? or just drop?
Last edited by Consequence on Oct 15, 2013, 7:40:05 PM
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Redblade wrote:
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sharkh20 wrote:
So much anger over aura changes. A week after the patch is out and new builds are figured out, everyone will have forgotten about running 37 auras at once. Let the patch come out.


While I agree for the most part there is some legitimacy to the concerns regarding solo play being put at a great disadvantage due to the change.



I highly doubt that. I see your point of concern but that would not alter PoE into an unplayable game.
Needless to say that there are hundreds of diffend ways to play characters. Yes, it is possible to run a whole bunch of Auras now, but is it really neccessary?

There will be always methods to create very strong characters and of course player likes do vary.
For me, I actually try to "avoid" running to much Auras which I feel would make me to heavy dependend on them. Maybe that sounds stupid but it is the way I like to play.
It is no problem to run just 2-3 Auras an have a decent end-game char. (Hatred/Grace/Determination for phys. Melee for e.g. - Discipline/Grace/Clrity for caster e.g.)
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Yazariael wrote:
I highly doubt that. I see your point of concern but that would not alter PoE into an unplayable game.
Needless to say that there are hundreds of diffend ways to play characters. Yes, it is possible to run a whole bunch of Auras now, but is it really neccessary?

There will be always methods to create very strong characters and of course player likes do vary.
For me, I actually try to "avoid" running to much Auras which I feel would make me to heavy dependend on them. Maybe that sounds stupid but it is the way I like to play.
It is no problem to run just 2-3 Auras an have a decent end-game char. (Hatred/Grace/Determination for phys. Melee for e.g. - Discipline/Grace/Clrity for caster e.g.)


Not saying it will be impossible to play the game solo but if a group can carry 8 of the new improved auras between the members while the solo player would struggle to run 3 it will be a huge difference in efficiency and viability between builds for solo and builds used in groups.

Hopefully GGG can figure something out to even the score a bit like an alternative to reduced mana that reduces reserve even more at the expense of auras becoming self buffs only, or similar solutions.

Either way it's a cause for concern, nothing to get up in arms about though before it's implemented and tested.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27

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