Turbo events, client stability, digital soundtrack track numbers and our YouTube channel

Why thank you Chris, much obliged.
Thanks for the update, but I do have a problem.

When I'm in a party with my friend, his movements are updated only after a few seconds. Even his position on the map has some seconds of delay. Those problems weren't happening before.

Thanks again for the very quick update and for the soundtrack. They are very good.
"
Chris wrote:
0.9.12qq


heheh
You are now Distinguished in Sailing!
Your ranking has gone up to Master in your archipelago!
I am curious, what was the reason of the graphical glitches, and why didn't any of you (developers) experienced it?
"
Rhalph wrote:
I am curious, what was the reason of the graphical glitches, and why didn't any of you (developers) experienced it?
They use SSD's with 5TB RAM in a special room that is @ -269 °C.
I do not know what graphical glitches were, but my gaming experience improved vastly. I can now the play game with the basic shadow at high quality. Before, I could not even have the shadow effect on without me lagging like hell.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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Chris wrote:
Our metrics indicate that this should fix about 55% of crashes that occur.


I ran this through Wolfram Mathematica and I came up with the fix % as being a bit lower, at 33.3% (repeating, of course).

>.<
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Chris wrote:

We deployed a small update today (with no new version number or patch notes)

patches without increasing the numbering scheme. is there any special reason for that? it's considered bad style but who am i to talk :-)
offline
The 0.9.12qq patch will be the one with resistances penalty?
Because name suits perfectly :)
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cronus wrote:
"
Chris wrote:

We deployed a small update today (with no new version number or patch notes)

patches without increasing the numbering scheme. is there any special reason for that? it's considered bad style but who am i to talk :-)


Two reasons:

a) We prepared it in a hurry to get it into the realm without much of the usual merging/quality assurance process, as it was just one change and we wanted to stop those crashes immediately.

b) I didn't want to waste the next patch number (0.9.12qq) on something so small.
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