New Trap Skill in 0.11.6
Looks like the Storm Front grenade from BL2 at first look, but if it acts like a projectile, then I hope its homing. :)
IGN: Altaeer
Visit my humble shop http://www.pathofexile.com/forum/view-thread/374176 |
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Looks sweet! Oct is coming fast the summer flew by!
ign HC: Ek_dank Acct name xDank
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This will complete my sporker, like it!
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" You, sir, have made my day! xD |
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"but the 0.11.6 patch is a few weeks away"
release should be in 6 weeks??? how will you be able to do that if 0.11.6 takes a few weeks. Still missing 0.11.7,0.11.8 and 0.11.9 . You have to remember to chase and catch your dreams, because if you don't, your imagination will live in empty spaces, and that's nowhere land.
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" There's already a physical and fire based ones. They are just making ones for another damage type to give players options. " Nothing says there has to be the other updates. |
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" please note how it says some, instead of A new skill. they may have a small handful of new traps, they may have only 2. either way it shall be interesting to see what else they have cooked up in it. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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Is this the trap without support gems or does it have GMP in the screenshot?
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the icon deserves an update,looks way too basic and not lightning like..more like circle with minimal graphic effects,same with the skill itself:
Spheres should be less visible and lightnings should be more so it would look more like ball lightning not like that psycho high voltage spheres | |
" I don't know man. I'll say it's boring when we know the mechanics behind it. The cool thing about most skills in the game is it requires certain builds to maximize. Like even reave when it came out had a pretty unique twist to it (buff stacking increasing aoe). I'd wait to see how it pans out. |
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