Unique Item List - 300 of 419

and the other problem is that these items are not really usable in LLD
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
my lord all these uniques suck big hairy ones
IGN : Detrium
Last edited by Kindred1#3951 on Dec 13, 2014, 8:49:55 AM
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JohnNamikaze wrote:
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Soranor wrote:



Woah, that -50% all ele res. >_<


apart from the other uniques which focus on lld this one isnt as garbage as it seems if the srs die and heal your zombies with aegis this would be amazing
https://poe-ssf.herokuapp.com/. Join the fun.
SSF HC Legacy Witch Lvl 53
Last edited by ventiman#1405 on Dec 13, 2014, 8:55:19 AM
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Kaysee wrote:
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MauranKilom wrote:
...
Any particular reason why you chose the stun duration base?


AFK ATM (phone posting), I create a more detailed post about the design processes in the coming days, but briefly:

- you aren't required to use Smoke Mine specifically.

- the theme is based around owning the dark and striking from the shadows (think Batman/Riddick).

- the on hit proc proved too strong at higher % rates (ie it was always up).

- stun base is thematically in line with blinded enemies being taken by surprise.


Interesting to see how people decide to waste a grand.
Anyone know which of these are league-only items?
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
Kikazaru ("reduced curse effect on you" ring) is the only one so far in this thread that was not found/bought in a permanent league. Since it's LLD I doubt it's league specific.
Last edited by MauranKilom#5019 on Dec 13, 2014, 9:56:34 AM
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Kindred1 wrote:
my lord all these uniques suck big hairy ones


I expect nothing less from a game where 95% of uniques are trash.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Well, you're still missing e.g. www.pathofexile.com/forum/view-thread/1120922
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lethal_papercut wrote:
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Kaysee wrote:
"
MauranKilom wrote:
...
Any particular reason why you chose the stun duration base?


AFK ATM (phone posting), I create a more detailed post about the design processes in the coming days, but briefly:

- you aren't required to use Smoke Mine specifically.

- the theme is based around owning the dark and striking from the shadows (think Batman/Riddick).

- the on hit proc proved too strong at higher % rates (ie it was always up).

- stun base is thematically in line with blinded enemies being taken by surprise.


Interesting to see how people decide to waste a grand.


Looks like a great unique to me. Not sure if you ever tried a stun archer before but it's pretty durn good.


Little sweet Wand

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