The 0.11.0e patch, trade restrictions and new helmets

Thanks Chris; new artwork looks awesome. Good luck battling the botters and RMT sites and thanks as always for keeping us up to date with what's going on - and coming up.
"Experience is the best teacher,but there's only one seat in his classroom."
Play with honour and show some class - www.theAmazonBasin.com
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pincoide wrote:
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ExileOnTheMoon wrote:
lovin it!

still, what if the <25er just dropp the currencys in an instance?

you drop an ex on the beach and you'll never be able to trade it until lev 25 xD


Why would you trade in normal difficulty anyways?
Has their been a tentative ETA given for patch 11.1. I need me some helmets now.
AAAAAAAAAAAAHAHAHAHAHHA.

Luckily those measures won't affect people who'd like to use mule accounts at all.

Good job with the cult consolidation phase.
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FireSkull wrote:
"
pincoide wrote:
"
ExileOnTheMoon wrote:
lovin it!

still, what if the <25er just dropp the currencys in an instance?

you drop an ex on the beach and you'll never be able to trade it until lev 25 xD


Why would you trade in normal difficulty anyways?

who knows, perhaps you have read about a build in the forum and you want to buy an item that you will need :P
I use mule accounts and I am thankful that this measure does not affect me. On second thought, I will buy stash slots when the deal comes.
Good measure on the RMT.

Love the new helmets, can't wait to get some of them!
i love you all.
kill RMT. slice by slice.
I have to say I love your finely crafted art style.
The renaissance plague physician inspiration kicks in very well. (Fetid Pool compliant ;) )
Really nice!
Gratz to Erik Olofsson and the art team!
IGN: Bourrinopathe | UTC +4
Last edited by Bourrinopathe#1298 on Jun 14, 2013, 5:48:58 AM
Amazing helmet art! :)

I noticed Qarl's post in the "Beta Passives/Skill Tree Feedback" forum. Any news on whether the Ranger start area re-working will be ready for patch 0.11.1 or 0.11.2?

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