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the game need to preload shaders before starting the game


this is what the game need .. preload of shaders
right now it took 30 to 50 second for shaders to load everytime i enter a "new" map resulting in missing textures, invisible mobs, unrendered stuff etc.

it is so annoying
also (since img is broken) https://prnt.sc/j6FYuV3VjfvU this is what other games do regardin shaders.. they PRELOAD

p.s. your with prnt.sc doesnt workp.p.s imagine having a rando telling what is not workingp.p.p.s silly me betatesting for free
https://www.twitch.tv/sage_mga
Last bumped on Apr 20, 2025, 4:35:21 AM
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mega2k0#1410 wrote:

this is what the game need .. preload of shaders
right now it took 30 to 50 second for shaders to load everytime i enter a "new" map resulting in missing textures, invisible mobs, unrendered stuff etc.

it is so annoying
also (since img is broken) https://prnt.sc/j6FYuV3VjfvU this is what other games do regardin shaders.. they PRELOAD

p.s. your with prnt.sc doesnt workp.p.s imagine having a rando telling what is not workingp.p.p.s silly me betatesting for free
Alexander already told that they are working on engine, because it can’t do like that right now. And all you mentioned will be in the future
[img]https://i.ibb.co/HDhPxJkY/GGG.png[/img]
i agree the loading on this game is horrendous and its mostly shader activity.

i think it's because theres so much stuff on the screen, its particularily bad with mtx toons. the loading and fps differnce between an empty town and a crowded one is immense.
Yep, this bug starts with 0.2.

Im encountering same problems.
Missing textures, huge block for first 20-30 seconds of some maps.
Invisible enemies for 15 seconds.
SSF player✔️
ARE YOU NOT ENTERTAINED!? 🙉🍌

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