Rare enemy revives minions - dual proximity raises all minions
The revives minions mod for rare enemies raises all nearby enemy minions and ignores any "ownership".
I've just fought the minions defending an unopened strongbox. They respawned when killed even after the strongbox had been opened and completed. There was another rare enemy with revives minions nearby, but off-screen, that was respawning them. Only after killing the second rare did the respawning of all enemy minions stop. Would expect a rare with respawn minions to only respawn its own, and not everyone elses! Last bumped on Apr 14, 2025, 4:11:07 AM
|
![]() |