CHRIS WILSON, come back please !
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Last bumped on Apr 14, 2025, 9:32:43 PM
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nah mark is much more open to the idea that poe1 is fast paced grind 100 maps per hour type game he truly gets what makes poe1 the most fun and addictive arpg ever made and he was cooking before the release of poe2 CW shares the same design philosophy of Jonathan so I doubt he'd save poe1
Last edited by CAPSLOCK_ON#7907 on Apr 11, 2025, 11:13:59 AM
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" Well, first Mark needs to be allowed to work on PoE1. |
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I'm still dumbfounded as to why they nerfed everything into oblivion and made the game sluggish, unrewarding and super tedious. They didn't have to go this far
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" Just a side effect of not wanting you to become powerful. |
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Chris probably played this and realized "Oh sh**** this is terrible, i'ma dip before everything goes to hell"
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" lol GGG - Why you no?
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I just wish I didn't have to whisper over 150 people to get my hands on three decent precursor tablets for towers. It's not trade friction it's a full blown wildfire. Also, not the funnest experience when my first citadel is Count Geonor hitting me one time and it bleeding through my entire health pool within two seconds ignoring my energy shield. This coming two attempts after I had him to 10% in Phase 2 and a random beam just one taps me after two minutes of not making many mistakes.
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" Would be nice if they just gave him PoE1 and left him alone. |
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