Parry dilemma

I may be one of the rare guys that love the parry mechanic and it works(somewhat) in the campaign but it has one huge flaw once mob density starts ramping. It removes evasion so you can block incoming hits. This should be a proximity thing as once density kicks up, parrying is just asking to get yourself killed by mobs outside of parry range. Never have I hated those goddamn crabs than this patch...
Last bumped on Apr 11, 2025, 5:32:48 AM

Report Forum Post

Report Account:

Report Type

Additional Info