Curse
+1
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+1 noticed it even fails when you cast directly on yourself or enemies. Seemlingly big enough spaces for it to be cast fail, and with the fact that the mana is still consumed makes it hard to tell sometimes with ground clutter if it actually went off.
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having the same problem
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+1
Bug Report ID: #748755529 Bug Report ID: #2908895909 Using self-cast Temporal Chains (with 0 delay) but also occurs with self-cast Despair (with some delay). Bug occurs in both spells: consumes mana, executes animation, no curse circle appears (even for Despair; 0 delay curses don't show the circle regardless) and no effect on monsters are applied. Bug is easily replicable 80+% of the time during Rituals, but also in tight spaces. Can also replicate when against a pillar while being swarmed by mobs. Can't seem to replicate without monsters present so they are likely a factor. Terrain might also be a factor? As in something like changes in elevation messing where the circle is placed, missing the monsters (or even the floor) altogether. Hope this gets fixed. Have died multiple times to it. EDIT: Additional Bug Report ID reflecting the same issue. Last edited by ghostueh#5865 on Apr 14, 2025, 4:13:45 PM
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+1 to post, me and my buddy, we are both running ED/C and curses keep consuming mana as if casted, without the curse actually dropping. It does feel like its tied to curse size/small areas in maps.
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