0.2.0b Patch Notes

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0.1.0 has already put the difficulty of this game on the edge of happily grading and painful torture. And this patch puts the game totally into the category of painful torture and no fun to play.


Exactly. Not to mention many many hours of thinking, making combinations how to improve your builds, just to have it destroyed, because WE THINK SO

ROLL IT BACK, or you will lose ALL players



Yes, you lose time, nerves and what not, and when you build your char that is actually enjoyable and fun, GGG comes and just deletes everything you worked for...back to D4 i guess.
Is it possible that humanity struggles this much to make normal Rpg game.
Just found this patch note...
Put in a lot of work, The POE2 gameplay has been so good so far. Fries my nerves when I am trying to improve my build. In the end I enjoy seeing all the way I have come. The more you play the more you gain. Bag out should be stopped btw.
Playing POE 2, I had set a goal for myself of getting to level 100, I was on track for that and expected that over the next 3-5 weeks I would be able to get the remaining 75% of level 99 experience banked and get that first level 100 in any POE game. I have put in honest effort and after like 12 hours of reworking things to where t15 maps are doable and running maps the slower pace means I am pulling like 5-15% of the previous rate. Based on rough math that looks like it will take ~ 1000 hours of grinding maps to get that remaining 75%.

I just don't feel like that is feasible and with the current rate of exp gain I cannot see myself sitting down for more than an hour or two at a time which means that level 100 doesn't seem reasonably attainable.

idk do with that what you will
wow, JUST wow YOU GUYS are competing on who can make the worse nerfs. Welcome to the dumpster fire. Not even 1 1%er is supporting anything you guys are doing, when we find something that just marginalized make it easier on us. Next day its Patched. GGG NEEDS TO FIRE THEIR QA department at bare minimum fire the one who required these. THE HUGE LIST OF NERFS WHILE WHILE BUFFING THE MOBS. The GAME IS NO LONGER FUN. ITS a CHORE. WELCOME TO DARK SOULS 0.2.0 DUMBSTER ADDITION.

https://www.mediafire.com/view/js5toj0c7rzrgqs/Poe_2_Dumper_edition.png/file
Before this patch I had a Blood Mage build that I put several mirrors worth of gear into. The patch nerfed its dps by about 80% and its survivability by about 70%, making it pretty much worthless.

I get that nerfs sometimes need to happen, but you took it way too fucking far GGG. I'm not going to play this patch and I'm gonna be thinking twice about throwing more money at you in the future.
warbringer acendency not working, spirit minions not spawn when you use totems
Just imagine having company big enough so you can hire 12 people, where 10 of them is people who play the game and write reports and other 2 analyze their job.

Imagine play testers have a task to play first act of cumpain for a 6 ours a day and 2 ours left to write a report. Each day for a 3 weeks those people play the game in a ssf, fresh environment and after just two weeks you will have 100 different characters with some kind of different builds on a fresh start and statistics about how good they do perform, what gear they had, dropped and crafted with resources they had. Some analysis was done about it and in the next two weeks they do the same with this pool of characters but with the second act, maybe finishing the first one even.

And then imagine how in environment like this we can get game state like current one.

I can't say the game is "utterly unplayable" cause I don't think so, but somehow with this update it became even more clunky. Like, getting half or even 2/3 of character damage behind curtain recourse which you can only obtain under risk of getting stunned for 3 seconds. Still javelin is playable and might be even nice to play sometimes, but I adopted the playstyle to avoid frenzy charges entirely, jumping around randomly exploding bleeds and hurling large sticks(yes, with basic no mana throw).

It's barely believable that company with so much experience making simple mistakes, like a newcomer. Cumpain is an learning part of the game, a tutorial which might solidify some of game knowledge for a player? Well, 15 to 30 hours of a tutorial maybe a bit too much, knowing that the game is not as complicate and deep as it's predecessor.

Still, the game is looking great(amd helps avoiding bullstuff currently, lol), most of us can see potential in it, but it's pushed too early still. Last day changes, rushed fixes and changes, it looks like the current developer have literally no plans or analysis. "Vibe developing/design" is a thing yes, but did you forget how big is community playing the game? Someone forget how toxic the video game market right now(not without a reason)?

I do still have high hopes for the future of this game and company making it, but I can't ceep my eyes closed for oll of this disorganised mess which happening around. Please calm down, spare sometime for analysis and planning, you can pull it still.

Good luck GGG.
ctr+f HEXBLAST = 0 ... bye

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