0.1.1f Patch Notes
Dark Effigy finally fixed LETSGO
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"Improved the performance of the Atlas Map"
Nope |
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I was able to get in the game late last night on XBSX but the error message has returned again this morning. Nothing fixes it, reinstalling game, clearing cache, hard reset of console, console updates, nothing.
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Welp...played early this morning a little bit on Xbox....came back just now and the error is back.
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They clearly don’t care about Xbox players. Instead of rolling back the patch and allowing everyone to play they just don’t care. I’ve already given up. Just wish I could get a refund on all the upgrades I have gotten to a unplayable game
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So... Hand of Chayula hit rate fix when? Says it cannot be evaded but it simply doesn't hit all that often. Most are assuming the issue deals with your attack speed. The higher your attack speed the more inaccurate the skill is, even though it "cannot be evaded" IDK what the issue is but aside from tweaking how the Acolyte Ascendancy node work, I'd really like to see this fix at least since it is a general skill for monks.
The moment it properly hits when used would allow a lot more Chayula Monks come online again. Or at least mine will. And how can you say no to a 5 million damage poison tick per second? |
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