New microtransaction videos, short interview and 0.10.8 recipe news

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Soulreaver_chris wrote:

Any chance there will be a skill added thats like the devour totem for mana or an item that has this mod on it?


Why not make devouring totem restore both, mana and health.

It would suddenly be good.
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cronus wrote:


don't understand the reference to "german players only" though as the interview is in english.

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He linked to the english version for everybody here, but in the line underneath the interview we Germans can read the translated version.
The hand is cool but the arrows are not. Its not a big change comparing to the normal arrows. Turn the arrows into swords or so, that would be cool.
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KenshiD wrote:
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so0le wrote:
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cronus wrote:
> Chris: We’re pretty happy with class balance right now

i personally agree with that statement from the interview but i expected more melee players raging about it here.



Melee isn't a class though, it's a play style. Class balance consists mainly of the skill tree starting areas.


Melee aside, I think that the classes need some tweaking again.

Here is what I'd like to see:

Make the melee-starting-area of both marauder, and Templar more attractive. Right now you always only go Life (Marauder), Manaregen (Templar).

Though that's not really that big of a deal.

Much worse is the witch. Her entire Starting area isn't really worth it.
You are better off starting as a Templar or Shadow and grabbing whatever you need from the Witchtree by passing by. Since the best Witch nodes are outside of her starting area anyways.
Only if you go summoner you really are better off as a Witch.

But speaking of Shadow. He could use some mananodes close to him.

Ranger also is kinda meh. Though I have no idea what to change.


Definitely agree about Shadow needing some mana nodes. There should be some between Shadow and Witch that aren't 80 nodes away.
Maybe the video is just a poor example, but the ROA effect looks really dumb. Maybe it is green,but I cant tell at all. It bothers me because there's a lot of things you could do with ROA and you change it to a slightly different color. I WOULD buy it if it were blue or red or something like that,but green, especially that shade, is just too similar.
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KenshiD wrote:
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so0le wrote:
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cronus wrote:
> Chris: We’re pretty happy with class balance right now

i personally agree with that statement from the interview but i expected more melee players raging about it here.



Melee isn't a class though, it's a play style. Class balance consists mainly of the skill tree starting areas.


Melee aside, I think that the classes need some tweaking again.

Here is what I'd like to see:

Make the melee-starting-area of both marauder, and Templar more attractive. Right now you always only go Life (Marauder), Manaregen (Templar).

Though that's not really that big of a deal.

Much worse is the witch. Her entire Starting area isn't really worth it.
You are better off starting as a Templar or Shadow and grabbing whatever you need from the Witchtree by passing by. Since the best Witch nodes are outside of her starting area anyways.
Only if you go summoner you really are better off as a Witch.

But speaking of Shadow. He could use some mananodes close to him.

Ranger also is kinda meh. Though I have no idea what to change.


This entire thread is devoted to improve the mess that is the Ranger area: http://www.pathofexile.com/forum/view-thread/122071
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
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Islidox wrote:

This entire thread is devoted to improve the mess that is the Ranger area: http://www.pathofexile.com/forum/view-thread/122071


Thx gonna check it out
Lightning strike effect that will make it look like Lightning arrow. Please. Do it.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
I just noticed that there is a lot of items in the economy, actually more than ppl want to buy and there is way to few orbs aviable to those who want to trade, prices now are like 2 to 4 times lower and while some people still want to buy some items they simply just don't have currency orbs

for you(developers) consideration, please look at it and judge yourself
don't tell me roa just change from yellow to green

......
IGN:ArroganceCat

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